About 10 hours in so far and really enjoying the game so far. The character building with traits etc. gives it a fun more personal touch, and I like the way situations can be dealt with-resolved in different manners. Plot is interesting so far!
One will make his own experience while discovering this game which is still in developement, but until now ( bought it 2 days ago and already played 12 hours ish ) I can say that I really love it. It has really great visual identity and art direction. The game will not take you by the hand and will let you discover the under Dome world at your own pace and sometimes at your own character's risks. The learning curve regarding game mechanics and combat is pretty well done. A bit steep at the begining when you have built a scientist/medic/hacker character with the strength and combat skills of a squid with no charisma and intelligence, luck and psionic skills to the max. But so rewarding after you got the all of it, making your squid becoming a clever tricky lethal badass ( if needed ... ). Don t forget to drink and eat otherwise your stats will go down in a tricky nasty way... Being in developement, this game has rare non blocking glitches but nevertheless , it s already a pure post apo/ambient joy.
Overall the game is very enjoyable. The story in EA pretty short yet but interesting and the post apocalyptic world unique, beautiful and unforgiving.
There is a feeling of suspense when exploring the zones, never knowing what you'll find.
The sounds pretty atmospheric is nice and the dialogs between characters is funny.
Whoever wrote the dialog definitely has zero social skills. The game looks really nice, but I couldn't get past the dialog options: "Approach him on all fours", "roll away in a ball, laughing", "Shout BOO! into her ear and run away." WTF kind of bs is that? These are dialog options you're intended to use WITH YOUR CREW, you know, the people you're supposed to learn how to be friends with. I mean, some of these might be funny if you had 2 or 3 other options that are normal to counter-balance them, but just in the very first scene of the game, ALL of the 6 possible characters you can dialog with are like this: you are faced with a list of 3 choices of what to say to a person, and no Escape/Cancel option to avoid it, and ALL THREE of the options are trash, just awful things that no one with a properly functioning brain would ever come up with to talk to another person. No wonder gen-z is so ff-d up, they're wiring has all gone screwy. I feel for you, but am not hopeful.