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预购《百英雄传》数字版,即可获得早鸟礼包(1 个强化符文、1 个强化饰品)以及 1 个基地装扮物品。
我们的故事始于 Allraan 的一个角落,这...
In my honest opinion, so far a few hours in i would say the game is Very very easy, A good intro RPG for most anybody getting into the genre, while fun and engadging i would say for most Seasoned? RPG fans ( such as my self, been playing RPG's since the snes days) I would say it's safe to skip this one if you're looking for something challening, at least on it's default ''easy'' Setting, i haven't unlocked the ability to play on hard yet. (It get's a 4 because no game is perfect and everything has flaws to some extent.)
Playing through this game was great. I enjoyed the whole experience. Great graphics, sound, story, and gameplay. Few "pain in the ass" or frustrating moments.
The game doesn't need a "guide" to get pretty much everything. (A couple of the recruitable characters had odd triggers; and see bugs below.) The core of each combat works well. There's auto if you want it (works well once you're overleveled). Crafting your characters is fun. A few of the characters (and there are over a hundred, truly) are clearly more powerful than others; it's intended. A lot of the dungeons work by attrition -- MP can exhaust quickly and consumable slots are limited. Make sure you save enough resources defeat the boss!
The minigames (there are a few) are largely skippable, easily solved, or repeatable. The main one that isn't is fun itself -- mass combat battles that are a gridded turn-based sequence. These are hard to lose and mostly an expression of story, though there are mechanics to make them easier/harder. (You're going to want an auto-fire controller for the chef's challenges. And the boat racing is irksome, but, fortunately, each try is short.)
The game isn't bug-filled as some other reviewers indicate, but there do, if the guides are accurate, appear to be a couple of odd trigger conditions to recruit someone if you go someplace too soon/late. I didn't encounter any bugs during my play.
A few downsides:
* Because of there being so many characters, most will be ignored and never used, while the few "mains" will be used a lot.
* There are points where you'll be very poor and encouraged to grind for money or resources (especially if you try to keep more than one main squad at max power).
* The in-battle call-outs get repetitive, especially for specific characters or battles. (Sadly this is true of every JRPG I've seen lately, including the big AAA ones.)
* There are some RNG issues if you want high completion, like getting certain things to spawn in a few stores.
* In some sequences, there's a lot of walking and your movement speed can feel painfully slow when the maps are bigger.
Some people report the story is a rehash/mash-up of Suikoden games. I never played any so it was fresh to me. But it was really well executed.
(Also, ignore the "anti-woke" ragers ranting against the localization -- there are no localization issues unless you think that everyone in an RPG should always speak in some sort of period English.)
"Eiyuden Chronicle: Hundred Heroes looked like an interesting spiritual successor to PS1 era JRPGs, sadly, western translators have ruined the game with a pathetic translation that not only lectures the player with identity politics but is also just woefully incompetent."
[url=]https://www.youtube.com/watch?v=ayOBsgJQEb4[/url]
Ruins the game and must be fixed asap. I can't buy, play this game other than intended by developer.
Beware:
The Moderators on discord are woke too. They ban everyone mention this..