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Deep Sky Derelicts

已在库内

3.8/5

( 159 Reviews )

3.8

159 Reviews

中文(简体), English & 5 更多
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Deep Sky Derelicts
介绍
在压抑的反乌托邦式未来世界中,人类分散居住于银河各处,人类社会分裂为两个截然不同的阶层。你作为一个经济贫穷、身份黑户的流浪者被迫在废弃的外星空间站和飞船中拾荒度日。但你却梦想着成为一个地位显赫的公民,居住在移居星球的表面之上,享受自然新鲜的空气、食物和水。在宇宙深空某处有一艘传说中的外星飞船,你将它视为获得公民身份、在宜居星球享受舒适生活的通行证。 创建并控制一支最多三名雇佣兵的小队,从你的拾荒者基地所及之处开始探索这艘被遗弃的飞船。在遗迹中寻找宝物和线索。你会遇到很多友好的住民和商人,但更常见的将是——各种种类的敌人。在战术回合制的战斗中挑战并战胜他们,随机抽取的卡牌将塑造你的...
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3.8/5

( 159 Reviews )

3.8

159 Reviews

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产品详细信息
2018, Snowhound Games, ...
系统要求
Windows 7/8/10, 64-bit only, Intel Core i3 or equivalent, 4 GB RAM, Intel HD Graphics 4400, Version...
DLC
Deep Sky Derelicts: Station Life, Deep Sky Derelicts: New Prospects
Time to beat
18.5 hMain
24.5 h Main + Sides
27 h Completionist
25.5 h All Styles
介绍


在压抑的反乌托邦式未来世界中,人类分散居住于银河各处,人类社会分裂为两个截然不同的阶层。你作为一个经济贫穷、身份黑户的流浪者被迫在废弃的外星空间站和飞船中拾荒度日。但你却梦想着成为一个地位显赫的公民,居住在移居星球的表面之上,享受自然新鲜的空气、食物和水。在宇宙深空某处有一艘传说中的外星飞船,你将它视为获得公民身份、在宜居星球享受舒适生活的通行证。

创建并控制一支最多三名雇佣兵的小队,从你的拾荒者基地所及之处开始探索这艘被遗弃的飞船。在遗迹中寻找宝物和线索。你会遇到很多友好的住民和商人,但更常见的将是——各种种类的敌人。在战术回合制的战斗中挑战并战胜他们,随机抽取的卡牌将塑造你的战斗方式。为你和你的队员赢得经验、搜刮尸体、回到基地进行补给和升级。在拾荒者的母船中治疗、升级、更换和装备你的雇佣兵,升级他们的装备或在任务期间补充生命支持系统的能源。

主要特色:

  • 创新的回合制卡牌战斗方式
  • 精细的科幻漫画书式画面和氛围
  • 海量的自定义选项,自定义你的角色和拾荒者小队
  • 程序随机生成的内容为游戏带来了极高的重玩价值
  • 反乌托邦宇宙中分裂的人类社会
  • 两种游戏模式:故事模式和竞技场模式

© 2018 Fulqrum Publishing Ltd. Developed by Snowhound Games. All rights reserved.

所有成就
包含内容
内容
Standard Edition
Definitive Edition
头像
壁纸
原声音乐
画册
Deep Sky Derelicts - New Prospects DLC
Deep Sky Derelicts - Station Life DLC
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
18.5 hMain
24.5 h Main + Sides
27 h Completionist
25.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-09-26T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
957 MB
链接:

游戏特性

语言
English
音频
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中文(简体)
音频
文本
Deutsch
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español
音频
文本
français
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polski
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русский
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用户评论

Posted on: March 25, 2021

Venus_in_Libra

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游戏: 831 评论: 74

Neat concept, lackluster execution

A card based, turn based tactical team fighter rogue-lite with some exploration and management. You get to choose a team of 3 characters to explore space ships for loot and story objectives, upgrading them along the way. The art here is probably the games best aspect as you can see in the pictures. The story isnt that awesome and the worldbuilding doesnt impress either. The gameplay works in the following. Each character you have has actions he can undertake based on the cards he has. The cards depend on the gear you have. Each character(class) can wear specific gear. The characters also have stats, that are upgraded through leveling and gear. Sounds good, but the problem is a lot of the card effects are pretty situational. You have way too few cards that you want to use and way too many that you dont need. This forces battles to drag out. Some characters cards are only good in certain sutiations. This is worsened by the fact that you cant switch out party members for explorations. You need to completely remove a character from your party, as in fire them, only then you can hire a new person. Furthermore, since gear is aimed at specific characters, most of the stuff you find from exploration is useless. Then there is the card/stat dilemma. As mentioned, you get cards based on your gear. But you also get stats. Lets say you get a new piece of gear, which is higher level and gives you more stats. But it either gives you more cards you dont want or replaces cards you want to have in your characters deck. This overabundance of utility cards drags out a fight far longer than you want it, but if you stick with old gear your progress slows down even more. Many reviewers say that once you played the first 2 hours, you basically played the whole game. And thats the impression I got after my first 2 hours. Im not willing to try and prove them wrong. The gameplay wasnt fun enough to slog it out. Its not a bad game, but ultimately, it doesnt bring anything to the table.


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Posted on: July 21, 2019

parkergriggs

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游戏: 50 评论: 1

Just good looking

The drawings are awesome, the potential is huge but it doesn't develop. After a short while it becames repetitive, tedious, boring. The music doesn't help with this, I had to turn it off.


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Posted on: December 22, 2019

zagibu

验证所有者

游戏: 346 评论: 4

Solid core, but major flaw

It's actually a pretty good game. Read some of the other reviews to learn what it's doing well, because I'm only going to focus on what I think is a major flaw: the random difficulty spikes. Now I have nothing against hard games, I've played lots of them. There is a difference between challenging and frustrating, though, and a few games are missing this distinction. If the player has no possible course of action to survive an encounter, it's not challenging. So you are on a level 4 derelict, happily slaying monsters and bots left and right with nary a scratch to your squadmates' shields, and suddenly a serpentwurm turns around the corner with two other powerful allies. Together they have easily 5 times the health of your previous encounters, and of course they also wield devastating attacks and abilities that can shut down your whole team. How is that challenging? How is that fun? It's not even a boss encounter, just bad luck with the random number generator. I know balancing difficulty is one of the hardest things in games, but it's also one of the most important things to get right. This would easily be a 4+ star game without this flaw.


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Posted on: June 25, 2019

shayplay

验证所有者

游戏: 123 评论: 7

Not ready yet

Idea is good, graphic is brilliant. But inventory system kills the game. You have to drag weapon/mod on a character and only then see if it can be equipped or not. Same to compare new weapon with equipped one - equip new weapon, see if numbers are better/worse, try to find old weapon in inventory. Considering whole exploration is done to find some loot and get better equipment, inventory design kills all the fun from shiny new weapons and makes game meaningless.


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Posted on: March 31, 2023

onewayshot

验证所有者

游戏: 400 评论: 16

Not Perfect but a Wild Ride

Deep Sky Derelicts is a dungeon crawling rogue-like with card deck building RPG(equipments,loot,inventory,classes and some dialogue choices). Best part is the moody art and nice soundtrack, i can easily lose myself into the weird universe of Deep Sky Derelicts. The negative part is the nature of randomness can feel unfair and brutal at times, especially if you play hardcore permanent death but this is optional. Also i think the final reward for beating the game is bugged and i never got it, developers never fixed it or respond.


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