Dark, Melancholic, Brutal, Unforgiving
You inherit a run-down domain, and you are now responsible for cleansing it of the evil that befell it.
So begins this game, which is a mix of RPG, a bit of strategy and added rouge-like gameplay. You do this cleansing by getting together a diverse group of various fortune hunters, thrill seekers and hero-likes, and sending them off to fullfill various goals. And while working on those goals you come across all kinds of hindrances which you have to overcome, most often in the form of monsters. But not only these obstacles are your enemy, also the inner fear of your characters and their minds that are besieged by the evil and darkness they witness. A bit of Lovecraft added in there, but it adds tremendous deepness and character to the game. So you have to see that they not only survive their physical wounds, but also come out of the experience spiritually intact as much as possible. But you will fail at this, and not everyone can be saved, and most characters will show some weird mental habits after a while down the road - which can be soothed by various means depending on the character (praying, whoring, drinking,..). And then again, some of your heroes will die in the line of duty.
The atmosphere is perfectly conveyed by the visuals and the audio. The narrators voice commenting on various choices, combat results and happenings is very well done and adds so much to the dark mood. All parts make a very well done whole.
The game feels like every little choice matters, and it is very unforgiving to mistakes, yet this also makes the game, at last to me, brilliant. It walks the narrow path between challenge and frustration very well and puts you in place where you really have to pull it together. This is not a game where you save/load until every quest is finished perfectly, you have to live with your mistakes, or the bad luck the game will definitely throw at you at some point(s). So make no mistake, this one is definitely not for the squeamish.
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