This was honestly so good. I personally think it could be made even better with a bit of walking around, a little bit of exploration. Can't wait to check out the DLC. Once again, great job!
I like visual novels. I like short horror stories. If you don't, then skip this. For me, this was definitely a fun diversion and has some fun Lovecraft trivia.
Dagon and its DLC are word for word adaptions of short stories by H.P. Lovecraft. Certainly faithful to the source material, but this treatment doesn't lend itself to a particularly compelling game.
The graphics are good enough, but it's just an incredibly simplistic affair - you're presented with a static location and get to hear a paragraph of the story, then spin around the camera a bit (you can't physically move) in order to find the icon for the next paragraph. For some pieces of trivia about the author you have some pixel hunting to do, but there are no puzzles or even the basics of a walking sim here, and there's no way to go back if you misclick and accidentally press for the story to continue instead of unlocking trivia (sometimes they're very close to each other).
Given that the base game is cheap, the DLC is cheap and helps charity and the narrator is quite good - and the source material is excellent - there's some enjoyment to be found here, but I'd have enjoyed a bit more creative freedom in favor of gameplay than what is essentially an illustrated radio play where you have to push a button to continue after every sentence. Some editing to remove visual descriptions - as the player can see the locations - and the occasional Myst-like puzzle (there are at least a few events in the stories here that would be suitable for puzzles) could've made this a considerably better game, and some of his stories - such as those of the Dream Cycle - could even lend themselves quite well for a game adaption.
My only issue is that you just click to move on but the story was so amazing and faithful that you can tell the creator put his entire being into it.
5/5 stars