Overall a great experience though I would love to move more freely in the story. So beautiful landscapes but I couldn't lose myself in them! Great story of cosmic horror. The only thing that was a little bit alien to me was the art on the monolith that in my opinion needed fewer details on fishes etc. due to they seemed to me a bit modern. I have some ideas for implementation if interested
This was pretty cool! It was awesome to be able to look around inside a Lovecraft story. If only it allowed for a little bit of on foot exploration I think I could have felt much more immersed. The colour out of space would be amazing.
As VR and video games comes to an all time high in terms of the new generation of consoles and technology creating ever better graphics, this could be a brilliant tool in bringing stories to life. Imagine Alice in Wonderland in VR? Or other horror short stories come to life before your very eyes. It's all too often to find yourself "not scared" when reading horror, or even watching horror, but there is a certain personalisation when you are behind the driving seat. When you are making the decisions for the character, it takes a personal flavour. I see a future in this medium, it would be interesting to see promotions and instalments of games like these to coincide along horror short stories. I say horror specifically, because horror has the potential to do well in this industry.
So, in short, this is really great, and as in all "games" which are in fact "interactive movies", "walking sim", and so on, you should obviously have your expectations match what this actually is to not be disappointed. So, be warned that this is not a "game" in the classic sense (and really that's not a big surprise today because there are so many titles like this out there).
However, Dagon is just right in every aspect.
The only downside I felt, is that this is "not even" a walking simulator. You click stuff to progress, and that really makes it more like a slideshow..
BUT. Even without being too familiar with H.P.'s works, I do feel the developers did justice to the original work and really put their hearts here.
Though this is not a "scary" game the story is intriguing and makes for a good uneasy atmosphere. The scenaries are beautiful and aesthetic (which made me feel I really wanted this to be "at least" a walking sim, to be able to free-roam around a bit..). The SFX and soundtrack were really on point and the narrator's voice over was really good.
This was a really nice and short interactive adventure which made me even more curious about H.P. Lovercraft's works, and I'm hoping to see more good stuff like this in the future (will give the DLCs a try as well)