Posted on: December 16, 2020
游戏: 0 评论: 1
its Witcher 3 all over again...
never have i experienced such a massive and immersive game as this. i load into the game ONCE. and then play in an incredibly fantastic sandbox. the fantasy is exciting and a sight to behold. i walk the streets of night city in the rain. the rain abates and the fog settles on the pier. mc looks over the horizon... tech noir at its finest and best implementation, in my opinion, ever. i updated my machine in anticipation of this game. yes im that crazy. ultra/psycho settings across the board. its amazing. im playing a 4K movie, in real time. the issue comes when you are wanting to treat the movie like an RPG. you need to grind A LOT to get the best stuff AND the controls, like witcher3 back then are atrocious. barring all the broken quests and bugs. something that really got to me, was during a battle. in this instance, you are meant to 'box' with a cyborg. feint, block, dodge, attack. all ok. but in so doing, during a 'slow motion' dodge of the enemy's kick attack; i was able to witness the 'auto aim' rotate the enemy position, in a mid-air kick, towards my block. that is to say, i correctly predicted the algorithm's movement and attack then correctly dodged to the side, only to see the algorithm simply rotate the enemy combatant, to force a 'block' calculation on my character, ultimately resulting in a 'die roll' of a block attempt, to be negated and my subsequent death... interesting. when i stepped back from my hype day dream; i found myself heavily annoyed at that one aspect of the game. then when i stepped back further. i realized the game's story limits your ability to explore, due to the programmers locking down the city so you are forced to play the story to 'unlock' the map. well, then, sucks to be me, as i wanted to steal a car and drive to the edge with in the first minutes of gameplay. BUT YOU CANT! i digress. what if i want to kill dex. and be an outlaw? what if i want to blow up afterlife? it is visually stunning but grindy and linear...
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