RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Cultist Simulator

已在库内

3.8/5

( 125 Reviews )

3.8

125 Reviews

中文(简体), English & 1 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Cultist Simulator
介绍
逐忌宝,唤异神,创密教。 《密教模拟器 (Cultist Simulator)》是一款有关天启与渴慕的游戏,来自《堕落伦敦 (Fallen London)》与《无光之海 (Sunless Sea)》的制作人 Alexis Kennedy。玩家将扮演一名探索邪恶奥秘之人,而背景则设立在一个拥有隐世诸神与多重秘史的世界的1920年代。或许,你是想追求知识、力量、美貌或者复仇,又或许,你不过是想了解隐藏在世界表皮之下的色彩。 在这部 roguelike 式的叙事卡牌游戏中,你所找到的事物将会永久地改变你。你每时每刻所做的选择,不仅仅只是在推动剧情发展,而是在塑造剧情本身。...
评论
50 %
推荐
Eurogamer
Recommended
PC Gamer
85/100
Screen Rant
4/5 stars
用户评论

3.8/5

( 125 Reviews )

3.8

125 Reviews

{{ review.content.title }}
产品详细信息
2018, Weather Factory, ...
系统要求
Windows 7 / 8 / 10, 2GHz or better, 1 GB RAM, 1280x768 minimum resolution, Version 9.0c, 500 MB avai...
DLC
Cultist Simulator: Original Soundtrack, Cultist Simulator: The Ghoul, Cultist Simulator: The Dancer,...
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
介绍

逐忌宝,唤异神,创密教。





《密教模拟器 (Cultist Simulator)》是一款有关天启与渴慕的游戏,来自《堕落伦敦 (Fallen London)》与《无光之海 (Sunless Sea)》的制作人 Alexis Kennedy。玩家将扮演一名探索邪恶奥秘之人,而背景则设立在一个拥有隐世诸神与多重秘史的世界的1920年代。或许,你是想追求知识、力量、美貌或者复仇,又或许,你不过是想了解隐藏在世界表皮之下的色彩。

在这部 roguelike 式的叙事卡牌游戏中,你所找到的事物将会永久地改变你。你每时每刻所做的选择,不仅仅只是在推动剧情发展,而是在塑造剧情本身。

成为一名无形之术的学者。搜寻梦境,找到那些会扭曲心智的仪式。合成物品,召唤灵体。向无辜者灌注你的思想。作为新时代的先驱者来攫夺属于你的一席之地。

主要内容

在约莫20-40个小时的游戏时长中,你可以:

  • 在这个充满野心,食欲与厌恶的洛夫克拉夫特式的复杂世界之中,通过组合卡牌来讲述属于你的故事。腐蚀你的朋友。进食你的敌人。历史并非只有一重。

  • 成立密教,追奉赤杯、双生巫女,或者白日铸炉。招募信徒,然后将他们提升为门徒,令其成为你麾下的窃贼,研究者与爪牙。利用你的门徒,靠他们供养自己——或者沦为他们的给养。

  • 揭晓奥秘,解开那些不为人知的秘密。翻译魔法书,收集其中的秘密传承。寻找并劫掠被星辰击碎的神殿。刺探司辰的领域,在祂们麾下赢得一席之地。或许,如果你足够狡黠,甚至能够一瞥漫宿的真容。

  • 用智力战胜敌手,调查人员以及越来越起疑的当局。你自己被改变的胃口很可能会迫使你做出令人憎恶的行为,但你的大业绝对不能停下。

  • 剧情驱动的继承系统能使你超越死亡。或许,你的后继者能够完成魂之埚仪式。或许,他们会在愉快的日常工作中获得安宁。又或许,他们能够带来拂晓。

社交媒体


所有成就
包含内容
内容
Standard Edition
Anthology Edition
原声音乐(WAV)
原声音乐
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11.0+)
发行时间:
{{'2018-05-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
317 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
русский
音频
文本
你可能也会喜欢这些游戏
用户还购买了
用户评论

Posted on: February 14, 2019

marmadilo

验证所有者

游戏: 36 评论: 1

Uniquely Enjoyable Experience

TL;DR - An enjoyable narrative puzzle game with RPG aspects and a Lovecraftian atmosphere. Good if you like slow, methodical gameplay with empasis on story. A long while back, I was introduced to the world of Fallen London. Before I knew it, Sunless Seas was in development and was showing promise in Early Access. Throughout my time spent playing Sunless Sea, I love the card system that was used to note objects, places, aspects, and many other pieces of the world that were relevant and useful to the player. From these cards, the player could better understand nature of the world around them as well as being provided a very simple mechanism for aiding in immersion. Cultist Simulator game takes the conceptual framework around this card system and makes it the primary focus of play. Again, you are provided cards to represent the various animate, inanimate, and abstract objects of the world placed before you. There are primary functions you use to "transform" or "operate" on the given cards to produce various different results depending on the function and/or any extra cards to "buff" or "direct" the outcome of the function. Each card contains a descriptor of its contents and its relevance to the games world. Upon passing a card to a function, a piece a the narrative is presented to you while the operation takes place. Longer operations that have multiple passes will usually have more of narrative components to share with you, in depth, if not in length. Ever now and then, procedural or "randomly", other functions will present themselves on the board to represent an event or relevant change in the world. Upon immediate observation, the gameplay is very simple, but that does not mean it is an easy game. There is very little hand holding to guide you to the endgame. This is very much, in a sense, a rouge-lite in the regard that you will mostly likely "die" several times through your journey to one of the many ends.


这对您有帮助吗?

Posted on: September 13, 2024

Excellently written but missing QOL

The writing in both this game and Book of Hours makes the occult genuinely otherworldly; even mundane activities like reading become uncanny. I couldn't try to explain the lore without sounding appropriately insane. If you look up explanations of proper nouns on the game's wiki, you'll learn more and yet know less than if you just meander through the poetry of it all. That's a feat, and it's worth celebrating. This is very likely one of the top three best written games of all time. That being said, and a design philosophy of obfuscation and toil acknowledged, this really is missing some needed QOL features. Skill cards (Health, Passion, Reason) should auto-stack once they're finished recharging if there's a stack on the playing field rather than constantly making a giant messy pile. There's no reason Dread should grab the newest Contentment on the field rather than the one closest to expiring, it does it so consistently that it can't be an accident, and it makes it harder to play around Dread even when you know how it works. More controversially, given the game's intended design, I also think the work queue should be automatable, as in "continue to perform X job for as long as X skill card exists to fuel it". It wouldn't work for painting, but for the simplest jobs it's just unnecessary wrist strain to keep that loop going over and over and over and over, and it doesn't prove anything about what's being learnt about the game. It really is great, though.


这对您有帮助吗?

Posted on: May 31, 2019

Anydel

验证所有者

游戏: 361 评论: 3

An most unusual game

In its core, on could describe "Cultist simulator" as a resourcemanagement game, but in truth it is so much more than that. While managing certain resources is an important part of the gameplay, the most interesting part of the game is its presentation. It begins with the cards, that are the main part of the game. The artwork is unique and adds so much atmosphere to the game. Every card, every event has its own art and colourful description. The writing is pretty much perfect, it draws you into the world and gives me a "just more minute..." feeling. The game itself centers around an anonymous maincharacter, and how he delves into a hidden supernatural world, the atmosphere is dark and mysterious. And just like the secrets of the world are revealed to the character, so are the secrets of the gameplay to the player. There is no tutorial, you pretty much have to figure out everything by yourself, which fits the whole theme of delving into a different, strange world, but can make it frustrating sometime, if you die and dont know why. You cant write too much about the game without spoiling something. It has rougelike elements, in that, if you die, you start as a new character and have to begin from the start. In short: It is a perfect game to lose yourself in, particularly if you like deep, convoluted but still very unique and interesting lore. But the exploring part can get boring if you died for the 20th time and have to make a new beginning and basically wait and click through your cards until you can find new stuff again. All in all "Cultist Simulator" provides an unique experiance, and is certainly worth its money if you are interested in reading interesting lore and learning to manipulate a supernatural world with its own rules.


这对您有帮助吗?

Posted on: July 5, 2018

Attilaron

验证所有者

游戏: 80 评论: 1

Really cool ideas, really big problems.

So, to start out with the positiv. This game is a feast of ideas, if you like reading through lore, background info, sprinkled with esoterical mumbo-jumbo, yes you will love a big part of this game, as did i. There are so many cool ideas and things to do in this game, from murdering people, to influecing them, to buying literal libraries full of esoterical texts. You of course get to form your very own Cult, including an alien deity and followers to do your bidding! There are two things where they went really away from a good game. The first big problem is the interface. Basicaly the entire game is literaly played on a table in the voide. On this table are two kinds of things. Tasks, represented by large blocks with an apporpriate picture, and cards, which represent objects, knowldege, people, Emotions, skills etc. You always use these cards on the tasks to do literaly everything in the game. The cards snap to an invisible grid, making them at least somewhat able to organize, however you can't snap cards permanently to a place, so they can get scrambed up, either by you or by game itself, shoving another card into it's place! Not to mention the game glitches very often, as in, normaly two different cards can't occupie the same space, the glitche is that one card get's hidden underneath another one! And in the higher stages of the game you will easily have 200+ cards on the table. Now, all this only becomes a huge problem with the second issue: your "Dangers" TLDR you fall into illesss every 3 minutes, you are nearly going insane every 5 minutes, and all 6 minutes you get another inspector trying to imprison you, now you can either advert these dangers or stopp them dead on, but you need to keep in mind that you don't have infinite time. So the game is just a giant, long lasting attention test, since all of these dangers are so easily averted, the actualy difficulty is only in spotting them, and in this game, it's permadeath! All progress of several hours gone!


这对您有帮助吗?

Posted on: April 16, 2019

Quemaqua

游戏: 106 评论: 5

Magnificent game, super not for everyone

Cultist Simulator is unlike anything else I've played, though I've played a few other plate-spinners. The basic idea is very simple, and people saying "it doesn't have a tutorial" are only half right. It teaches you how to use all the tools at your disposal, and the entire rest of the game is you figuring out how to make progress, which is frequently nebulous until you spend enough time with the game to start to figure out the nuances. The writing is fantastic. Lovecraftian, but all the fiction is original, and the narratives created through your actions and through the interesting lore behind everything (which sounds like absolute nonsense at the outset, and begins to make more sense as you go) is very compelling in the early goings. The mechanics begin to get a little repetitive once you start figuring a lot of things out but aren't entirely sure how to make progress, so the game encourages you to take leaps of faith and try things that may or may not work, or may have unexpected consequences. And once you reach that middle stage, the things you DO know all about, despite still requiring your attention, become fairly easy to blow through quickly thanks to speeding up time, and since you can speed up, slow down, or pause at any moment, you're always good to avoid reading stuff you don't need to read, and to stop when you want to puzzle through a tough situation, think about how to proceed, or just read the narrative bits when something new happens. And the more you learn, the faster you go, as you'll begin to realize at any given time what is and isn't necessary for you to be doing. This is an absolutely great game for people who love to experiment, who prefer not to have their hands held through everything, and who enjoy great writing and original world-building. It's got some wonky points, but it's wonderful, and for the right audience it just might be one of the best games in quite a while.


这对您有帮助吗?

出错,请尝试刷新页面。

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
不当内容。您的评论包含不良语言。 不当内容。不允许使用链接。 不当内容。内容包含乱码。 评论标题太短。 评论标题太长。 评论描述太短。 评论描述太长。
不知道该写什么?
筛选:

没有与您的要求相匹配的评论

使用语言
English Deutsch polski français русский 中文(简体) 其他人
作者
已验证所有者其他人
发布于
最近30天最近90天最近6月任何时间发售后早期访问期间

GOG Patrons who helped preserve this game

Error loading patrons. Please refresh the page and try again.

Delete this review?

Are you sure you want to permanently delete your review for Cultist Simulator? This action cannot be undone.
您确定要永久删除您对 Cultist Simulator 的评分吗?此操作无法撤销。

举报此评价

如果您认为此评价包含不当内容或违反了我们的社区准则,请告知我们原因。

其他详情(必填):

请至少提供 个字符。
请将您的详情限制在 个字符内。
哎呀!出错了。请稍后再试。

举报此评价

报告已成功提交。
感谢您帮助我们维护一个尊重和安全的社区。