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Crying Suns

已在库内

3.9/5

( 82 Reviews )

3.9

82 Reviews

中文(简体), English & 5 更多
24.9924.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Crying Suns
介绍
Demo version of Crying Suns is available here 终极命令更新 “终极命令”更新是《哀恸之日》的最后一款免费扩展内容。其中包括2个新角色势力:帝国法院(由一群无情的帝国法官与刽子手组成的社会团体,等级制度森严)以及方阵旅团(由一群本领高强的雇佣兵战士组成的团体)。另外还有很多等待你去探索的新内容: 2款新的可玩战舰,为每个势力提供全新的玩法。 4名新的特殊军官(每个势力2名) 12款新的战场物品(武器、单位、辅助系统等等) 30个与新势力相关的新事件 可解锁的新成就 新的贴心功能与各种其他改进 若你已拥有《哀恸之日》,游戏...
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3.9/5

( 82 Reviews )

3.9

82 Reviews

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产品详细信息
2019, Alt Shift, ...
系统要求
Windows 7 / 8 / 10, Dual-core 2.5 GHz or equivalent, 4 GB RAM, Dedicated GPU, 1 GB VRAM/ AMD HD5750...
DLC
Crying Suns - Digital Artbook, Crying Suns - Original Soundtrack
Time to beat
14.5 hMain
21.5 h Main + Sides
45 h Completionist
17.5 h All Styles
介绍


Demo version of Crying Suns is available here


终极命令更新


“终极命令”更新是《哀恸之日》的最后一款免费扩展内容。其中包括2个新角色势力:帝国法院(由一群无情的帝国法官与刽子手组成的社会团体,等级制度森严)以及方阵旅团(由一群本领高强的雇佣兵战士组成的团体)。另外还有很多等待你去探索的新内容:
  • 2款新的可玩战舰,为每个势力提供全新的玩法。
  • 4名新的特殊军官(每个势力2名)
  • 12款新的战场物品(武器、单位、辅助系统等等)
  • 30个与新势力相关的新事件
  • 可解锁的新成就
  • 新的贴心功能与各种其他改进


若你已拥有《哀恸之日》,游戏应该会自动更新此内容,且不会影响你当前的存档。从今往后,任何购买了游戏的玩家都能免费玩到终极命令的内容。

做好一次次死亡的准备吧,这款游戏是Rogue-lite类游戏……而且难度很高……

剧情:克隆人的史诗之旅

在七百年的和平与繁荣之后,银河帝国在一夜之间土崩瓦解智能机械,这种无所不能、忠实服务于人类的机械,不知为何突然全部关闭了。而人类早已失去了独立生存的能力,正面临着种族灭绝的危机。不过,在宇宙某个遥远的角落,某颗叫做“地狱谷”的荒芜行星上,隐藏着一处绝密的设施。这里拥有整个帝国最尖端的科技,也是人类最后的希望。

你将扮演伊莱斯·爱达荷司令官的克隆体,帝国最强的人型兵器,有史以来最擅长指挥战斗的司令官。你从这颗行星上醒来,唤醒你的人叫做卡利班,长相古怪,说话毒舌。它是地狱谷的守护者,也是最后的智能机械。

你的任务是:驾驶你的战舰,穿过混乱不堪、危机四伏的帝国星团。一旦走错一步,可能就会面临舰毁人亡的下场。你的任务是重新启动智能机械,拯救人类的未来。但首先,你必须先离开地狱谷……留给你的时间已经不多了。

©2019 ALT SHIFT. CRYING SUNS IS DEVELOPED BY ALT SHIFT AND PUBLISHED BY HUMBLE BUNDLE. ALL RIGHTS RESERVED.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
Artbook
Soundtrack (MP3)
原声音乐(FLAC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
14.5 hMain
21.5 h Main + Sides
45 h Completionist
17.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2019-09-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
450 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
русский
音频
文本
日本語
音频
文本
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用户评论

Posted on: September 6, 2021

Liminal0ne

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游戏: 68 评论: 1

Some very questionable reviews here

It's a neat indie game with a decent, just not very innovative story. I can't speak for other translaltions, but the German one is really not that good. You might find it funny, you might want to play in english, that's up to you. On normal it's been quite easy so far, thought you have to get used to the battle system a little. The belancing doesn't seem to be great. There are things which are simply much, much stronger than others, although I havn't tried all the ships yet. Generally more fleet = more better. Weapons hardly matter unless you got really good ones. Specialists are pretty OP. You get tons of recources by doing the right ground mission with the right specialist. The art style is very nice, the controls are a little weird, especially in battle, but you get used to it. The interactions with the crew and specialists are nice, but could be much more meaningfull. When you do something horrible you might lose some commandos... Bummer... The thread of mutiny would be way more interesting. Overall the game is decent, but honestly it doesn't live up to it's potential right now. It just still feels kinda like a beta. Not the worst beta you have seen, I hav experienced 0 bugs so far, but the concepts are just not thought through to the end yet. This combination of rogue-lite and RTS is kind of like FTL, but it is also very different in some ways, good ways. It's similarly addictive to me and I'd like to see an add-on that introduces some major improvements.


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Posted on: February 2, 2020

Iborg

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游戏: 129 评论: 2

Repetitive

The visuals are gorgeous and the story is well-executed, but after a couple playthroughs the game runs out of surprises. In FTL, the game to which this is most often compared, it might be worth the risk to engage with a risky situation because there's a chance for a big payoff. In Crying Suns, the outcome of every scenario is always predetermined and once you know the "best" option, you can pick it every time. There's no incentive for instance to give the ship full of child refugees a chance because it's a trap every time. If there were a little more uncertainty the game would have a lot more playability (it hasn't even reached replayability, IMO).


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Posted on: December 26, 2021

MethusalemOrion

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游戏: 478 评论: 25

Only in Sale | below 10€

I think the art and the story is the best thing about that game. It is pretty similar to FTL but in my opinion was not that much of a fun. But I liked the story very well. Some wrote that it has an open end etc. nah ... I think everything is explained well. I played it on easy because I was interested in story and not really in fights. Less cool weapons would have been nicer ... some of them seem to do nothing like the repair thing and the tesla(?) field generator ... it barely repairs anything and the field generator does not do that much of damage. What destroyed the immersion most was the fact that the same "event" in the game appeared too close to each other. In "sector 1" I had to make a decision and in "sector 2" the exact same event happened. Was somehow strange. Especially if you progress in story and your "npcs" should know about the event and its meaning. But as the rating indicates. It is a decent game. Not a bad but not outstanding.


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Posted on: December 17, 2020

验证所有者

游戏: 0 评论: 15

It's okay. Likes and dislikes even out.

-It's a neat spin on the FTL game concept. It's a nice casual experience probably best saved for getting on sale. -The big picture story was compelling enough to make it worth finishing. -The combat was not very compelling and quickly became a bit repetitive. -The encounters sector to sector are not bad. Some are pretty cool. But they repeat way too often. In my very first go through I got the exact same encounter multiple times, which was frustrating. -The reason to finish it is the story, the game-play and combat offer minimal replay value in my opinion. -It doesn't have the massive randomness and unpredictability of FTL. Things feel more manageable and controllable, but as a result there is less excitement. So there are trade offs. The enemy factions also feel more or less the same to fight against.


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Posted on: October 6, 2021

Balduranne

游戏: 297 评论: 24

Decent

It's kind of a mixed bag. The narrative, atmosphere and visuals are made me push through to the end (I loved the story, despite many people hating the ending), but the actual gameplay feels like FTL-lite with little depth to it. The combat was probably the weakest element of the game - Highly repetitive rock-paper-scissors sort of system. Worth it for the story, but would wait for sale.


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