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Citizen Sleeper

已在库内

4.3/5

( 108 Reviews )

4.3

108 Reviews

中文(简体), English & 2 更多
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Citizen Sleeper
介绍
  跻身 2022 年最受好评的独立游戏之列、曾获 TGA 提名的《深空梦里人》,是一款受桌游启发的叙事角色扮演游戏。故事发生在“厄灵之眼”,这一破败的空间站是千万人的家园,人人都在跨星系的资本主义社会边缘挣扎求生。   人造躯壳里装着数字意识——你就是所谓的“梦游体”,曾归某个大型集团所有,现在他们又想将你召回。想要见证下一个循环,就得和厄灵之眼上形形色色的陌生面孔打交道,斡旋于不同势力之间,结交好友,维持生计,在这个怪奇都市生存下去。   本作自桌游汲取灵感,引入“骰子”、“时钟”与“动因”要素,旨在让玩家自主选择前进路线,搭...
评论
98 %
推荐
Game Informer
9/10
Eurogamer
Recommended
PC Gamer
80/100
用户评论

4.3/5

( 108 Reviews )

4.3

108 Reviews

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产品详细信息
2022, Jump Over The Age, ...
系统要求
Windows 7+, Requires a 64-bit processor and operating system, 4 GB RAM, DirectX 11 compatible GPU, V...
DLC
Citizen Sleeper Soundtrack, Citizen Sleeper Artbook
Time to beat
6.5 hMain
10 h Main + Sides
13 h Completionist
10 h All Styles
介绍

 

跻身 2022 年最受好评的独立游戏之列、曾获 TGA 提名的《深空梦里人》,是一款受桌游启发的叙事角色扮演游戏。故事发生在“厄灵之眼”,这一破败的空间站是千万人的家园,人人都在跨星系的资本主义社会边缘挣扎求生。

 

人造躯壳里装着数字意识——你就是所谓的“梦游体”,曾归某个大型集团所有,现在他们又想将你召回。想要见证下一个循环,就得和厄灵之眼上形形色色的陌生面孔打交道,斡旋于不同势力之间,结交好友,维持生计,在这个怪奇都市生存下去。

 

本作自桌游汲取灵感,引入“骰子”、“时钟”与“动因”要素,旨在让玩家自主选择前进路线,搭配内容丰富、互动及时的世界塑造,带来玩家主导的游戏体验。日夜循环之间,你必须用骰子来决定如何度日。携手共进或是斩断连结,你的目标都是揭开真相,摆脱猎人,笑到最后,甚至逆转过去!

 

各行各业都想在星辰间挣扎求生,空间站则来者不拒:清运工、工程师、黑客、酒保、街头食品小贩,大家为何齐聚此处,那就说来话长了。向谁伸出援手,都由你自己决定,好友携起手来,就能合力改变未来。

 

最终,骰子将成为黑入空间站云端的绝佳工具,过往数十年的数据任你浏览,新区域也揭开神秘面纱,还有更多秘密静待解锁。这可是你的独家本领,能不能逆转未来,在此一举。敢于深入空间站网络空间深处的人啊,无数集团秘密、失控人工智能,以及失落的数据信息,都等你来发掘。

 

在埃森-阿普眼里,你不过是公司的所有物,星际生意中的一件小小资产。在这个宇宙里,人类的扩张充斥着压榨与剥削,孕育你的那个系统自然也毫无怜悯之心可言。公司赋予的躯壳日渐腐朽,是时候摆脱控制,在天马行空的科幻世界里闯出自己的一条路,探讨何为不确定性、人格与自由。

 

《深空梦里人》引入“骰子”、“时钟”与“动因”要素,旨在让玩家自主选择前进路线,搭配内容丰富、互动及时的世界塑造,带来玩家主导的游戏体验。

 

每个循环,你都要掷出骰子,为空间站上花样百出的行动分配不同的点数。靠着这一个个行动,你将抉择何事、何人对你最为重要,从而塑造身边人的生活,并最终影响空间站的未来。

 

时钟记录着你乃至空间站上众人的行动。从成为远眺酒吧的常驻成员,到保护朋友不被亚特坎治安兵追杀,有了时钟,就既能追踪自己的足迹,又能了解一举一动在身边世界泛起的涟漪。

 

你要完成的不是任务,而是“动因”——挑选和抉择对你举足轻重的故事和活动,就靠它来引导。追踪动因,就能磨练角色的五项技能(机械、界面、耐久、直觉及投入),解锁各种特长和奖励,反映或改变你要在这个世界上如何生存下去。

 

《深空梦里人》共有三个于发售后推出的 DLC 章节——《浪涌》《避难》《清除》,如今都将包含在游戏的现行版本中。这三章将拓宽游戏世界,还会向厄灵之眼加入额外角色和地点,为游戏后期引入精彩纷呈的全新剧情。

 

 

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关于开发者

Jump Over the Age 是由 Gareth Damian Martin(they/them)创立的一人团队游戏开发工作室。Gareth 曾获 GDCA 和 IndieCade 奖项肯定,亦拿下 TGA 提名、多项 IGF 提名、GDC 提名和四项 BAFTA 提名,并被评为“杰出的游戏世界创造者”(《Edge》杂志)、跻身“最激动人心的独立游戏之星”之列(Eurogamer)。

Published by Fellow Traveller ®. Fellow Traveller is a registered trademark of Surprise Attack Pty Ltd trading as Fellow Traveller Games. All rights reserved.

包含内容
内容
Standard Edition
Deluxe Edition
Jump Over the Age Collection
Soundtrack (MP3)
Artbook
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
10 h Main + Sides
13 h Completionist
10 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2022-05-05T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
327 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
français
音频
文本
日本語
音频
文本
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用户评论

Posted on: May 30, 2023

Biduga

验证所有者

游戏: 265 评论: 13

Storytelling with a little of RPG in it

Citizen Sleeper is a narrative game desguised as a RPG based on Random Number Generator. Narratively the idea of a real human sell himself to a company that clone his conscience to be imprinted in a machine is really grim. That human simulation is sold only to work for this dystopian intergalatic company, as a machine slave with a glimpse of conscience. The game begins when this machine, called a sleeper, run aways to live a better life than slavery. Its life begin in a spacial station called the Eye. There is when hope begin. The game itself rolls several die each turn, and you can use it to perform actions in the world. Higher the dice, higher the chances the actions will succeed. Meanwhile, the game puts several event clocks running to add anxiety in your decision making - you will work for money, repair itself, eat or try to discover something about the world? Perhaps help others or help yourself, the game leaves you to choose. Straight from the beggining, the game expands itself in several plotlines, with arrays of decisions to make in a time-based "choose wisely because things will happens independently of your choices". So the start of your life as immigrant will be pretty gnarly. In the first half, you can feel that time is urgent and your decisions matter to which people you will address, help or attack. In later half, including the expansion, you be so overpowered that the game pratically turns itself in its Visual Novel part. Don't get me wrong, if you played half the game you are already hooked by its story, universe and characters - that have a relatable personality in sweet moments of self-discovery. Is a visually compenent game with pretty story lines, that will make you wholeheartly begin to wonder about its inhabitants and their stories. May be simplistic somethings, but the love and sweetness are there - and they persist with you for sometime after. Making you wonder where this universe will go in the next game. It was a pleasure to play it.


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Posted on: November 26, 2024

Supportdevs8

验证所有者

游戏: 40 评论: 2

Amazing Dystopian TTRPG Simulation

The combination of elements behind this games quality are its soundtrack, sound design, visuals, themes and stories, not to mention its accessible and satisfying gamplay loop. For those who aren't very experienced with RPG's or TTRPG's, this is a great entry point if you can give it the bit of patience it deserves. For those with a lot of experience, I reccomend doing a limited or no upgrade run, only leveling things to avoid softlocks or pursue your desired path, as this makes the resource management stricter and thus makes decisions more difficult and meaningful. This game is very cerebral, with well written and complicated descriptions, not to mention music and sound design that perfectly complement its setting and themes. You can play it once in a night and move on, or half a dozen times to see the outcomes of all the possible choices. I'm very glad the game has found success, and I hope the sequel builds on the lore and mechanics of this game.


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Posted on: December 28, 2024

nachoolo

验证所有者

游戏: 224 评论: 3

A masterful rpg with some tiny flaws

I bought the game alongside Roadwarden and Suzerain after playing and loving Disco Elysium and hearing these three games are very similar to it. Overall I will say that Citizen Sleeper managed to reached the high expectations that Disco Elysium set. It is a beautifully done rpg that managed to be extremely exciting and thought-provoking while being mainly text-based. Both the story, universe, and characters are able to be fully realised just with still images and a few blocks of texts. My only problem with the game is that it feels aimless from the half-way through onwards 'til the last fifth or so of the game, although the quality of the writing makes you want to continue. After an specific event in the story you're basically left without a cleat objective and left to lived in the world, with a few story-lines making you continue onwards (although many of them end far sooner than the game ending). You do get some storylines that end up in some of the endings, but it does take a while for them to get some steam. Either way. Citizen Sleeper is still one of the best rpgs that I've played. And I highly recomend it to anyone who wants to get inmersed into some fantastic story and world.


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Posted on: December 18, 2024

marearp

验证所有者

游戏: 81 评论: 6

This game is beautiful

The story is excellently written, is emotive, harsh at times, the first ending I got left me feeling sad but whole in a sense. The gameplay is also very well planned, there is a very well balanced level of tension throughout the whole story, the twists and cliffhangers are cool. And the artwork is gorgeous.


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Posted on: February 14, 2025

Ooga-Chaka

验证所有者

游戏: 367 评论: 10

Fun text-based, resource management game

This game isn't for everyone as there's a significant (as in 99% of what you do) reading. In reality it seems like someone wrote a story and THEN decided to try and make a game out of it, and somehow it worked. The resource management aspect is based around your (up to) 5 dice (d6). Your decisions regarding where to use each die, and which die to use, is where the gameplay comes in - in addition to this, there is an energy/food and sleep/repair mechanic. I haven't seen mechanics quite like this in a game before and was impressed with how well tuned they were. At the time of action, it feels like you have to hit everything just right to survive, but in hindsight, your character was always going down that path, and although the story will end differently based on your choice, the narrative branches don't go out very far from the preset path(s). I had one play through, it was quite interesting, fun and the story was well done (cyberpunk-ish imperfect future space story). I assume you can fail/die, but I didn't encounter that, so not the hardest game (as long as you understand the mechanics). There are 3 characters, but it seems they are simply slightly different starting-off points, so not much need for a second run through. Game crashed a couple of times, but boots up quickly, and frequent auto-saves (and easy story skipping) didn't affect my playthrough. Unfortunately the save file surpassed the GOG cloud max of 200MB halfway through. You don't need the cloud save, but going into the file to see what was wrong and then having to turn it off so you don't keep getting reminded, was a bit annoying.


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