The kind of RPG that helps define a gaming generation Baldur's Gate 3 is deep and rewarding with a slew of interesting choices that allows for multiple playthroughs.
This is a brilliant game, so much effort has been put into every aspect including gameplay, story, art, music and more. So much enjoyment from replaying the game and making different choices as well.
The camera controls are good, but not perfect, though it may be just a matter of getting used to them. Also, it's too bad that older graphics cards aren't supported enough to be able to see the map even though the rest of the game runs just fine.
The game offers a breadth of content but has been plagued by bugs since release, some older ones even being reintroduced by later patches.
The first third of the game is excellent, owning to the long early access period.
The second third of the game is, by contrast, lacking in scope. I believe the director mentioned it suffered content cuts due to the lockdown.
The third act has quite a bit of content but lacks polish, although patches have improved optimization. Unfortunately the third act can also feel quite chaotic and aimless with how much is going on. This breadth of content that isn't always connected logically can be very artificial: it feels as if they tried to cram as much content in it as they could - more like a buffet than a 3 course meal.