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Astria Ascending

已在库内

3.2/5

( 9 Reviews )

3.2

9 Reviews

中文(简体), English & 4 更多
34.9934.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Astria Ascending
介绍
Explore the vast and beautiful world of Orcanon Visit five different cities populated by unique creatures and solve more than 20 dangerous dungeons. With over 50 hours of gameplay and a range of fun mini-games - including shoot ‘em ups, an original fantasy-themed card game and challenging environm...
类型:
评论
32 %
推荐
用户评论

3.2/5

( 9 Reviews )

3.2

9 Reviews

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产品详细信息
2021, Artisan Studios, ...
系统要求
Windows 10 64-bit, Intel Core i5-4690 / AMD FX 4350, 8 GB RAM, NVIDIA GeForce GTX 950, Version 11, 2...
DLC
Astria Ascending - OST, The Art of Astria Ascending, Astria Ascending - Cosmetic Weapon Set
Time to beat
24.5 hMain
47 h Main + Sides
89.5 h Completionist
41 h All Styles
介绍
Explore the vast and beautiful world of Orcanon
Visit five different cities populated by unique creatures and solve more than 20 dangerous dungeons. With over 50 hours of gameplay and a range of fun mini-games - including shoot ‘em ups, an original fantasy-themed card game and challenging environmental puzzles.

A grand tale of fate and sacrifice
Immerse yourself in a fascinating narrative rife with betrayal, sacrifice and terrors. A story based around adult characters, Astria Ascending offers a more mature experience and extensive dialog.

A rewarding turn-based combat system
Fight over 200 different monsters in captivating turn-based combat. Collect and summon legendary beasts into the fight and build up your power to wield legendary Cosmo Breaks.

Meet an unforgettable cast of characters
Pick from eight customisable player characters spanning a range of fantastical races and skills, and assemble a heroic team that must sacrifice everything to save the world. With 20 classes to pick from and an array of unique skills to command, their fates are doomed, but the world is not.

A hand-drawn adventure crafted with skill and passion
From a team featuring developers from Final Fantasy, Nier Automata and Bravely Default, Astria Ascending includes full voice acting in Japanese and English, a traditionally animated fully hand-drawn 2D world and a dynamic weather system.
所有成就
包含内容
内容
Standard Edition
Digital Collector's Edition
Cosmetic Weapon Set (in-game DLC)
Soundtrack (wav)
Map
Artbook
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
24.5 hMain
47 h Main + Sides
89.5 h Completionist
41 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2021-09-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
9.9 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
日本語
音频
文本
评论
65
平均
32 %
推荐
开放评论

被评论 OpenCritic
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最有用的评论

Posted on: October 15, 2021

singbird

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游戏: 评论: 4

Having fun enough, but something gnaws

In battle you control a party of four at a time, and you can use a character's turn to switch in and out any number of party members. The battles are turn-based, your characters have health, can attack an enemy or use special abilities by expending MP, can use items or defend. The characters have classes and progression is FFX or FFXII-style. In combat you can use special "focus" points to power up abilities. You get these by hitting enemies with attacks against which they're weak, and can lose them by hitting enemies with attacks they resist. It's the perfect JRPG formula. However, the execution is simply not that interesting. The abilities of most classes are bland. A healer, for example, might get a skill to heal one target a little, heal one target more, heal one target a lot, heal everyone a little, heal everyone more, heal everyone... A DPS mage gets a spell to attack one target with fire, one target with ice, many targets with fire, many targets with ice... There are exceptions, but mostly you get a ton of abilities to do the exact same thing, just with different damage types. In battle characters act one by one based on speed (or something). The game hides this turn order from the player, which is cool of course. The difficulty of battles is all over. You might run into a normal mob and get annihilated, and then walk over the next boss. The game seems to have all kinds of interaction bugs. If you're stunned, you cannot do anything, but if you're stunned and confused, your character will act randomly. There is a skill akin to FF8, which allows to turn enemies into the mini-game tokens. Using this in scripted battles can soft-lock the game. It's possible, according to Steam thread, get completely stuck in the game. GOG doesn't allow for actual lengthy reviews, so in short: for this money (35 €), as of this moment, pass. Hopefully they make money on it and release a diversified and spiced up version. I am having a good time with it, but...


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Posted on: October 12, 2021

Geradi

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游戏: 227 评论: 14

Depressing and nonsensical to the end

This was one of the most depressing stories I ever played, I go by the description above: Explore the vast and beautiful world of Orcanon It's not ugly, but calling it vast and beautiful is a bit of a stretch. We have our typical regions, like deserts and swamps, we get the obligatory sewer level out of the way quickly. Once in one region, there is almost no variety in the region itself, just mxing the same background over and over again A grand tale of fate and sacrifice You learn that all the characters you play will die in three month and are choosen to be the protectors of harmony, a state the world is in because all the different races are drugged by a special fruit to be less aggressive. It's more a tale of, who thought this is a good idea, and leads to most of the depressing parts of the story A rewarding turn-based combat system While I never really felt the risk to loose, I pushed the same buttons again and again to slowly see some meaningless opponent die in slow motion. The idea is to hit opponents with an element they are weak against, which you may or may not find out by trial and error, or scanning the opponent with a spell...which every opponent it would be useful against like mini bosses and real bosses are immune against Meet an unforgettable cast of characters Yeah, I would say something about that, but it seems I already have forgotten almost everything about these stereotypes. Whatever, they are all dead now, their job was to be a protector for 3 years and then die from the power they've been granted to do said job A hand-drawn adventure crafted with skill and passion Hard to judge about the passion. They use the zodiac signs and classic elements like fire, water, earth and air, added lightning and ice, and mixed it in a way that could either be called extremly creativ or lazy chaotic, take your pick. The races were some fish, bird and lizard people, some cat like creatures and humans All in all, the game is boring and predictable


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Posted on: November 6, 2021

TGBarighm

游戏: 401 评论: 26

Nice art and music, but feels wasted

The art style is nice and the music is great, but something about the feel of the game...it just feels very slow and generic. Despite pulling good ideas from better games, this game somehow comes off as utterly forgettable. It's not a short game, and there is no shortage of builds to try and gear to find. Very solid all around aside from some hokey anime writing. It manages to tick off all the boxes. And yet...it just lacks that certain something.


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Posted on: March 11, 2024

CivilBindle

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游戏: 64 评论: 2

Good game, but a few key issues...

The game is beautiful. Both the artwork and music are reason enough to give this a try. The gameplay and story are where it struggles. GoG’s character limit is painfully low, so I’ll just post a list of points: Story: -You start with the full cast of characters and are given a brief exposition for their goals and state of the world -This method of storytelling makes character narratives told retroactively, which makes it feel like more exposition -Not enough time spent on main cast and villains, perhaps too many side characters -The cosmology is interesting and there are dark secrets beneath the bright, cozy exterior -The story works better in the broad strokes. Narrative engagement feels too spread out and thin to be as impactful as it should be Gameplay: -Class system with interesting abilities, lots to experiment with -Interesting counter table for deeper strategy -Difficulty holds it back. Swingy difficulty and hard battles will make you want to min-max your party class choices. Some classes are just flatly better than others -You can change the combat difficulty in the settings. ‘Easy’ is the sweet spot imo, ‘Very Easy’ when running back through dungeons for side quests Overall I’d give the game a 7.5/10. It was slow starting out but picked up for me. A lot of people barely scratched the surface and turned their noses, it seems. There are problems but it doesn’t deserve the negativity it’s received.


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Posted on: August 6, 2025

shaiper101

游戏: 105 评论: 10

mid

look its a game and it works but alot of stuff is kind of not great.. the map design is annoying i find myself lost alot. combat is bad- u start with 8 characters. whole combat is very unbalanced- one character (the summoner) can solo bosses that can take out ur whole party in 3 turns. there is a huge skill tree which seems cool but why should i get hyped for it if the combat is all about finding out what weakness the enemy have and spamming it since it does double the dmg and u can always switch to the character that has it. characters are also unbalanced- alot of em suck. it just not well thought out game in terms of player experience IMO. the japanese dub is nice though


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