Explore the vast and beautiful world of Orcanon
Visit five different cities populated by unique creatures and solve more than 20 dangerous dungeons. With over 50 hours of gameplay and a range of fun mini-games - including shoot ‘em ups, an original fantasy-themed card game and challenging environm...
Explore the vast and beautiful world of Orcanon
Visit five different cities populated by unique creatures and solve more than 20 dangerous dungeons. With over 50 hours of gameplay and a range of fun mini-games - including shoot ‘em ups, an original fantasy-themed card game and challenging environmental puzzles.
A grand tale of fate and sacrifice
Immerse yourself in a fascinating narrative rife with betrayal, sacrifice and terrors. A story based around adult characters, Astria Ascending offers a more mature experience and extensive dialog.
A rewarding turn-based combat system
Fight over 200 different monsters in captivating turn-based combat. Collect and summon legendary beasts into the fight and build up your power to wield legendary Cosmo Breaks.
Meet an unforgettable cast of characters
Pick from eight customisable player characters spanning a range of fantastical races and skills, and assemble a heroic team that must sacrifice everything to save the world. With 20 classes to pick from and an array of unique skills to command, their fates are doomed, but the world is not.
A hand-drawn adventure crafted with skill and passion
From a team featuring developers from Final Fantasy, Nier Automata and Bravely Default, Astria Ascending includes full voice acting in Japanese and English, a traditionally animated fully hand-drawn 2D world and a dynamic weather system.
I really wanted to like this game, but I just couldn't get into it. I love turn based RPG's and there haven't been many lately, but nothing about it made me want to keep playing. The story completely failed to grab my attention and the gameplay should have been good, but I just didn't find it fun to play either. It's the kind of game that I had no issues not playing for a few days at a time, and each time I picked it back up I was wonder why I was still trying. I didn't hate it, it was just boring.
I just wish that they didnt have the abilities the physical abilities strict to their description example the Gift ability from chronomancer it would have been great if you could boost it to ramp your FP quicker. Those and other that i have tested could have taking advantage of the focus system and diversified further the game mechanics. Its okay i guess...