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The world of Arx is wrought with turmoil, brought to the brink of destruction by a violent war. The sun has disappeared from overhead to shroud the world in eternal darkness forcing communities to begin inhabiting the underground mines. But as food and...
The world of Arx is wrought with turmoil, brought to the brink of destruction by a violent war. The sun has disappeared from overhead to shroud the world in eternal darkness forcing communities to begin inhabiting the underground mines. But as food and drink becomes scarce, the wars become even more violent as each race struggles for survival.
You are plugged into this world of terror and must use bravery and cunning to uncover the long hidden secret of Arx. As your epic quest unfolds you will explore ancient temples, bustling cities and abandoned mines, unearth legendary artefacts and face terrifying foes.
Arx Fatalis features:
Lots of quest and sub-quest to complete; innovative gesture-casting system with 50 powerful spells based upon 20 runes; wield over 20 crushingly powerful weapons; no two games are ever the same: storyline and events change according to your actions; hundreds of characters to befriend or murder and massive underground world to discover and explore.
An innovative gesture-based spellcasting system
A massive underground world to explore
The choices you make strongly influence the story, leading to one of 4 endings
No controller support makes the game unplayable on the current group of PC handhelds (ROG Ally, GPD Win series, etc). You are stuck playing with a keyboard, and no other option. The game was released on Xbox with controller support so it is possible.
This feels and plays like a parent of Oblivion. Which is a good thing if you have played Oblivion and Morrowind and are hankering for some more.
Controls are a bit awkward, but thats ok as you can shoot a bows, bake bread and solve environmental puzzles.
I played about 10 hours of this game until I realized I was just not having fun. 80% of the characters talk in a cliché goblin/baby way like : « You not friend, I not like you » and it gets annoying super fast, the story is typical and boring, you can't run, the combat is super simple and boring as well and that rune drawing thing ? Hell nah. The environments do look nice, I'll give it that, but the world fails to be convincing imo. It has interesting things going for it but I really didn't find it to be a pleasant experience overall. I just had to take a step back and ask myself: why am I even playing this ?
Was it THAT hard in the early 2000s to make normal controls that make a game playable? Times where there is a "mouse look toggle" mode are long overdue since the 90s. Maybe the developer's didn't get the memo.
I have fond memories of playing Arx when it first came out, but never finished it. When I saw it on GOG I snatched it up, but found there's a bug that causes the game to stall on loading, forcing the user to open Task Manager, locate ARX.EXE in the processes, then end it. It seems to be unfixable. I contacted GOG tech support, but so far received no answer. I searched the web and found several others encountered the same problem. There were several suggestions/solutions, all of which I tried, to solve the problem but none worked for me. But you know, given the number of others with the same problem and the age of the game I'm surprised the problem hasn't or can't be fixed. So now I'm stuck with a game I can't play unless I can get a hold of a system it will actually play on.