Sadly I expect more, but sadly this game is short, most queues are to easy to resolve (or abuse and repeating in circle the same mechanism), also story is avarge (or boring). From good site you can expect good graphic and animations, control, also music and forsaken any quasi 3D that appeared in Trine 3. Personally I bought this game because sentiment for series and on some sale -(IMHO is not worth full price).
One of the best platformers I had played in my life. Amazing story, good quality graphic and engine, and level designs. From cones, this game practically require xbox gamepad, and we have a few stressful running from Kuro (main boss) or other things. I hate these parts of the game because I don't like Rayman platformers style...
This game is average without mods, but excellent with mods. Simply grab GZDoom engine from their website and latest version Heretic Neural Texture Pack and start game with better graphic, modern engine and old classic level dosing.
This game is a bit strange, first you have 5 statistic but practically when leveling up you have three to choose- you always increase speed and Energy/Strength/Constitution. In this game Bard is the most powerful caster, his primally role is buff party and crowd control. Paladin is the best supporter with aura of protection and thief is most bloody dealer, who steals life from our enemies. Divine summoner is more like mage, that provide elemental attack for our party and additional source of money and items. This game gave me on Veteran level difficulty about 120h pure play, and some time when I combine time blessing to clean all road and get additional bonus for clearing from mobs area before removing first prince. Sadly this game have some flaws: It's repeatable to pain (fights, enemies, their strategy etc.) - we lack any random element. We lack models for new enemies, equipment and graphic for NPC. There are many useless skills practically on every class.. Some classes are strong on early beginning, but to be reduced to be useless on the end game (i.e. Mage). Overall this game is "good enough", by not excellent, the best selling point of this title is native support for Linux and have low requiems.
In short I spent about hundred hours playing this title, unique climate, turn based battle system and some ridiculous dialogues make this game unique. This game have chance to be even better if random map encounters was really "random" setup (map and enemies), and have more type of armors and items. All story line and missions lead player from quest one to quest two, without much choices - so this game is not "every new game is unique experience type" - beat the game once and uninstall.
This game is mediocre but I spent some time playing this title, and I can say that was nice, graphic and music are fine, story is a bit mediocre. But what was frustrating me the most time was map and quest logs - one big chaos and I spent most time searching another quest goal (searching for artifact or boss or person that can fix house ...).
Short and dumb campaigning, only few units and buildings for all fractions, experimental units are to weak (a few tanks or point of defense can destroy that "class" unit). Quasi economy - practically you don't need mas extractors only some shield generators and a few point of defense plus some engineers to reclaims computer resources that left in wreaks. Simply go buy Supreme Commander 1 Gold instead...