

Everything THE BROTHERHOOD has put out has been far worth every penny. It's been so exciting watching this team grow their development skills over the years through each excellent game they've made. The UI is far less finicky now than it was in the original STASIS, but the mood, visuals, storytelling, and of course the fantastic Mark Morgan soundtrack are everything they should be and just what we've come to expect from this series.

While another team is working on a Redguard Unity version, they are far away from even reaching alpha status. So if you are a user that read DustynB's comment and are confused why you can't get Redguard working in Daggerfall Unity, its because that is currently impossible. Now this game is very misunderstood. If you didn't live through the era of early 3D games, the controls are going to feel wonky to you. If, like me, you grew up on these games, the controls come back to you fast, just like riding a bike. The voice acting is very charming, but is incredibly hit or miss in terms of acting. Some of it is downright terribly over-acted, however this was common in those days. Bethesda may be a juggernaut now with thousands of employees and billion dollar budgets, but back then they were tiny, and the fact that this game was fully voice acted is a feat by itself, so appreciate that. The story and lore are the reasons to play it. You play during the reign of Tiber Septim himself, when he's uniting Tamriel! For younger gamers, this gem is absolutely worth playing. If you find the controls challenging, take a lesson from Dark Souls gamers and git gud.

First off, the achievements appear to be broken and probably have been so for the past two years at least, according my friend log in GOG Galaxy, that's how long its been since anyone on my friend list has unlocked an achievement. Not a super big deal, but that's a long time to go with such a bug. The art is beautiful, but the animations are slow, and half the time you don't really even know what the items are that you're picking up due to the art style. There are no tool tips or hover text to identify highlighted objects. Still playable, but annoying since it means there's more guess clicking. The story is pretty non-existent, but the puzzles are alright. Some are fun, only a couple are annoying. Beware, the volume levels by default are way too loud and cause digital distortion due to clipping. In order to avoid this, you must turn all the levels down to at most 50%.