

It's just a mediocre game. The first 15 hours are more or less interesting and quite immersive, but the rest of the game is repetitive and boring as hell. The main protagonist was changed - you are now playing as some random dude who happens to be Patty Steelbeard's half-brother. And what a lackluster ending for the whole trilogy, it just doesn't make sense. The whole premise of "shadows" (zombies, basically) seems to have been pulled out of someone's backside. Lazy storytelling and thoroughly unappealing world-building.

It is almost criminal that this product is viewed by many as a mere Skyrim conversion mod. Enderal is a fully-fledged game that skillfully blends the mechanics of both Gothic and The Elder Scrolls, and manages to create something entirely distinct. The quality of this game puts many triple-A games to shame. The voice acting, the lore, the story, the well-written characters, the role-playing in this masterpiece are absolutely astounding. It's a living, breathing world that is full of interesting places to explore and meaningful choices to make. The gameplay is very well-balanced, the progression is steady and rewarding, the combat offers just the right amount of challenge, and the variety of skills is great. However, what I wish to focus on is the story itself. It is just jaw-dropping. This game managed to either completely change or further enrich my perspectives on human nature, the concepts of destiny, divinity, revenge, forgiveness, sacrifice, failure, and hope. Each major storyline and most of the side quests are well thought out, engaging, sometimes humorous, and by no means repetitive. And my god, what an amazing soundtrack! Each track fits its setting perfectly and increases immersion. Enderal is truly a creation of love, raw talent, and endless creativity. It's a real shame that we won't get to see any more games set in the world of Vyn.