The game starts out really fun when you are learning about interactions between tiles and figuring out how to build your loop in a way that scales rewards quickly enough, but no so quickly the enemies outscale your hero. Once you've found a working setup though, there is little reason to change it and gameplay no longer meaningfully changes anymore for that hero. The number of cards is also fairly limited and some of them are just always bad. It took me 18 hours to beat the final boss and unlock every card/building. The only thing left to do is to beat it with the other two heroes, but after that I don't see any reason to replay it. For the price I still reccommend it though and had fun with it while it lasted.
Graphics are good, music is ok, voice acting is good, but everything else about it is just so infuratingly annoying to the point I kept turning off the game in frustration after 10 minutes of playing. I actually like Larian's other games so I didn't refund because I hope they can still make something good out of this, even if it won't be a BG game. First of all the exploration: most of your time is spent pixel hunting containers because there's literally hundreds of them on every screen, but the highlight function arbitratily shows only one or two. Then 95% of them are empty, 4% contain random trash and 1% contains important items, so you need to check all of them while your character awkwardly stumbles around and climbs over boxes to be able to reach anything. Accidentally reloaded when I forgot to save after looting a basement, just lost 25 minutes of "progress". Next the dice rolls. None of the failures lead to anything interesting. You either miss out on some lore/info in the best case, maybe get forced into an unsatisfying conclusion, but usually it just dumps you into a battle unprepared with the worst positioning imaginable while the entire zone turns hostile. Reload. But the worst part by far is the combat. Since you can only perform one action per turn, and none of these actions have any significant impact on the overall battle (only getting a good roll matters), there are zero tactical decisions to make. Every single turn is just move (or rather, jump because everyone gets jump with disengage built in as a bonus action), attack once. Fighting 6 small enemies? Well, now you're waiting two minutes while they each move and perform their single basic attack one by one. If you're lucky they miss most of them, if you're not your character is now down. In several battles the environment can be used in some way (usually this just instantly murders half the enemies), probably because Larian also realized you just want to skip through the combat asap.
Classic version with mods does everything this "enhanced" edition does and more. The graphics look horrible in this, the additions are like poorly written fanfiction and the UI improvements are ripped from free mods, the cutscenes are replaced with cheaply produced barely animated concept art with bad voice acting that even remove important iconic lines. The worst thing about all this is when bad reviews were coming out the publisher/developer removed access to the good (original) version that everyone was prefering, so new players are forced to buy their "enhanced" version for more than double the price. Just stay away.