The whole setup of the game would be what is presented at the first act: you get 3 coins of life&death aka. good&evil, and if you have more of this or that, you get that ending. The final part of the game is on top of that is a choice of picking the key fitting to your alignment, so there should be three ending: - good people picking the good key - evil people picking the evil key - picking the key not matching your alignment (based on your actions). This makes the game loose one point for me.
One: none tells you what keys do, so stick to what you can get when pressing F1. I have no idea how to quit the game. To save you must use a bed. None informs you about this. None informs you just about anything, including that you should follow the man into his tree-house. No idea why you can't pick up a lamp either, or how to get past the security gate (there's a though animal there which hits hard, but even with maximum halberd I could barely if at all damage it). The game also crashes aside when you try out what keyboard buttons do if you try to alt-tab. So no, it does not worth it. Would be fun if it had a manual, and wouldn't crash so easily (the only way to get out of the crash is to hit ctrl+alt+del, and sign out), but in this state, I wish my money back.
I honestly tell you, I think I could enjoy this. Sure, the animation is not top-notch, and there's some weird design, but the voices are ok, the design is passing, and it tries its best after Escape. But this program feels waaay too fast, a thing I'm familiar with from other games which were made to be processor-speed-dependant, and that's just amateurish. And if it is this speed by default, all the worse. I'll still ook up the story though.
I gave the rating right after the first playthrough, given this is a kidsgame 4 star would probably more realistic. The story and graphic is nice, has an epic tone, the pacing is good. First impression is great, but trying a second time we have to face this is easy, made for kids. On the other hand, Mew Game offers interresting change of pace if you dare it, and given this is practicaly a rythm-game there is only the question of dedication someone comoplete this all difficulty option tagged ;)
This game is ancient, full of bugs and design-fails. Not to mention, the only reason this is out here after way too many years of neglect and corprate pulling nose up of Blizzard, is the failure what is Diablo Immoral, aka. Diablo Don't You Have Phones. This game should be FREE.
...the hate towards all things pirate, for starters. And bland scenery. And an anti-capitalist message. And puzzles that make absolutely no sense, and at times you just can see they were found so easy, they later re-adjusted them without a second thought, like stucking the flaming boat requireing that timed puzzle with grog, or infecting the walking stick. I didn't notice either, I hated plundering items, and solving various puzzles simultaniously. Glad they fixed this aspect. Also, who needed pesky tongue-and-cheek corrupting morals of our youngs with insults, right? I'm so glad now that's just monkey-talk! I'm rly glad they removed the FUN, everyone complained about that. I'm glad we escaped the Monkey Island franchise with this!
The graphic is so low resolution, it doesn't even allow you full screen. That was a given though, so my complaint, more of a warning goes to, that this is NOT a 2D game, but something that uses such ancient engine as Alone in the Dark 1, just has serious design problems on top of it. The REAL problem with this thin is the difficulty-jump from lame everyday shooter to "unpredictable tiny dots jumping all over the screen and you have only a single shot projectile weapon which is slow, AND those blots shoot back, AND you don't even have armour". You know, the old games always gave you a chance to survive based on your skill. Even Diablo 1 in its crappy glory of cheap invisible hoards and such gives you that. This? This is just nonsense masochism where you will die, no matter your skill. But otherwise it works. If you have nothing against Commodre 64 level stuff (only harder), then nothing prevents you.
What's the chance you'll get the same treatment here as on Steam, where you can have all 7 games - yes, this includes Book of Demons - WITH all the Collector's Content for a measly 70$? And before you ask, Steam has the SAME price for Book of Demons. That means 33,91 more bucks for 7 games and all their nifty stuff! But GoG-customers will be cheated on this price, and will have to pay like 33.91 for EACH of the future games or more! Don't support this buisness behaviour.