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This user has reviewed 15 games. Awesome! You can edit your reviews directly on game pages.
Metal Fatigue

Quick start guide for impatient people

Are you having problems reading the text due to screen resolution? Metal fatigue has many similarities as the westwood studios Dune/Red Alert/Command and Conquer series. 1) The resources are MJ and Man power. MJ is harvested from lava or solar panels and Man power is generated by "Cryochamber' buildings 2) The Harvester/Builder (Hover Vehicle) can stand next to Lava to generate MJ instead of constantly travelling back and forth. 3) To build a giant robot (Combot) and for that you need to build a parts factory THEN an assembly building. The Combot has 5 parts, 1x Torso, 1x Legs 2x Arms (parts factory or salvaged) and 1x Crew (Cryo chamber) Combots are built on the Assembly building and you need to click the 4 bits and 'deploy' to get it fighting. 4) There are 3 map levels, Orbit, Surface and Underground. Orbit is a source of solar power and to go there use a teleporter. Underground needs an elevator dug by a digger. Underground has more Lava used for MJ and can be handy for outmaneouving the enemy. 5) It is VERY easy to lose track of your 'Hero' characters and have them killed no matter how well you are doing. This means you will lose. 6) If you are lucky you can attack and have a Harveter/Builder to repairing that attacking unit. 7) No auto save...Don't forget to Manual save! Do I enjoy this game? I enjoy the different spin in the game mechanics. The Story... it's is a story. You will need to be careful and watch your units and may have problems reading the text (resolution problems). Also the friendly AI...is a bit dated. I hope you have fun.

12 gamers found this review helpful
Punch Club

Waiting game

I really wanted to enjoy this game. But I didn't. First of all I'm grateful for the graphical design and the collection of pop culture references throughout the game. The multilanguage support was good too. I just don't find this game fun. It's grinding. Some of yours numbers are constantly falling down and you send your avatar to build them up. There is a variety of actions to build up your numbers some of which are unlocked throughout the game, The love and injury effects are a nice touch to play with your numbers some more. However at it's core it's just a waiting simulator. When the numbers fall down you have to bring them up and it takes a while of grinding to pin the numbers in position. Even if you do nothing and past the day the numbers fall down too. How can you improve this game? I respect there was efforts made to add variety but it would really benefit from making the core mechanics a bit more forgiving. Perhaps decreasing the rate of fall and increasing the rate of rising each important stat. I know there is a story I'm not advancing into but this is my second attempt and I am still going through the same grind. I'm uninstalling it.

9 gamers found this review helpful
Beat Cop

Good Idea but needs more polish

I tried out a demo of this game last year at Gamescom and noticed it had a lot of promise. After playing through all 21 days to be given a bad eneding because I misssed an even at day 6 was on the frustrating side. So I played through it again following the story but it STILL wouldn't let me advance! This game needs a bit more bug catching with some graphical bugs including the trenchcoat guy walking around in a black rectangle. In addition sometimes when checking tyres or you will look the other way of the tyres and cars can drive right through you. The last straw was having a few missions instantly failed because cars stop parking and I need to find certain cars. I want to play and enjoy this game throuugh but some of these bugs are really maddening. I realise a lot of work went into this there is some really creative narrative and writing and the music is catchy but I'm not going on playthough when it's unwinnable.

32 gamers found this review helpful
Shadow Tactics: Blades of the Shogun

Recommended

Did you enjoy Commandos 2 or 3? Did you enjoy Robin hood prince Legend of Sherwood? Do you like pushing F5 and F8? This is the game for you! The fairly large maps give you several choices on how to achieve the objective but I enjoy methodically killing each and every enemy. Interestingly enough the knock out and tie up mechanic from Commandos and Robin Hood LOS are both missing ALSO stealing uniforms/ disguises is much less widespread apart from the Kunoichi character. I appreciate the graphic style and the narrative so far (after 17 hours) but feel the cutscenes should have been done in a more comic style. Give it a shot!

6 gamers found this review helpful
Level22 Gary’s Misadventures

Metal gear Solid in the office!

Do you like Metal gear solid? This fun little game borrows heavily from it. It uses same view point, alertness and curious sneaking around elements. Mix it up with some nice sprite graphics and cute music and it's good way to kill a few hours. Difficulty wise I went through the whole game (with only 50% completion) in 3.5 hours. Some of the puzzles get a bit tiresome as they need very specific timing and order to get through. There was some graphical glitches as well where my sprite would go over or under the wrong layers. You will hear the fail sound repeatedly and I wish there was a bit more variety in music as well. All in all not too bad.

41 gamers found this review helpful
Full Spectrum Warrior

Not bad at all

I have played my share of squad based tactics and this one kept me engaged from start to finish. The units work fairly well and respond as would be expected, they moan sometimes, duck and cover when need to and swear at some of the horrors of war. I would of liked them to be a bit more human as in games like the jagged alliance series and specops the line but that's a different story. Wounds and damage was quite interesting in the view of realism. When a soilder is hit you hear them swear and a message saying 'private name was just hit' . However there is no obvious change in their movement speed or accuracy strangely enough. If a soilders is 'down' there is a slow mo animation of them flying around like a ragdoll. On the bit more realistic side there is a time consuming mechanic where you must carry the wounded back some distance providing covering fire and smoke with the other soilders. On the down side the graphics look a bit dated and the friendly AI is not perfect. Also the save system of sitreps and reloading saves was a bit unwiedly but it's not game breaking. I would of liked the units to respond a little quicker to getting shot at or getting orders. The TLs could be briefer as their team becomes more used to them. All in all I quite enjoyed this one but I can understand why some people would gripe about it.

12 gamers found this review helpful
Invisible Inc.

Good Ideas with some annoying defaults

I put more than 15 hours into this game in the first week and really enjoy some parts of it. This game feels like a good mix between the cyber punk elements of the original Deus ex and Syndicate. squad based & stealth elements from Commandoes series, metal gear (stealth) and door kickers/frozen synapse with a mix of the random elements of FTL. I really enjoyed the tension of sneaking around in a isometric view with some turn based stratergy and planning and it can be quite addicting. However I also found some of the core mechanics in normal mode a bit painful. 1) There is a time limit on normal mode meaning that even if you do everything perfectly quietly the alarm will STILL rise each turn and eventually bad stuff will happen. Was I not SUPPOSED to be moving around quietly and carefully? 2) Alerted guards seem to never chill out and return to their original action. 3) The starting units or agents have really poor starting stats and no inventory. This relates to the events of the story and makes you scavenge anything you can. Why does this game ALSO constantly tease me with so much purchasable upgrades etc. that I could never afford? The story says your organisation has to start from zero with whatever it can salvage however, weren't these agents ever TRAINED? 4) Your boss admonishes you when you stuff up...COME ON! Give me a BREAK! You didn't give me a sparky or a shooty thingie so I can't attack any guards. Also I can't even do a cool tap the wall to make sounds trick. What do you expect me to DO? I am enjoying the custom mode now.

5 gamers found this review helpful