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This user has reviewed 29 games. Awesome! You can edit your reviews directly on game pages.
Knights of Messiah

Thanks, I hate it.

It's hard to review this because it covers a fetish I don't understand and am not fond of, NTR. I don't have a problem with mindbreak/moral corruption/cheating/light NTR but this leans really heavily into the cuckold fetish and it's just not for me. That is the exclusive focus of this game with a side focus being pregnancy and birth. The characters are bipolar. You play your typical NTR protagonist: A weak, spinless coward that everyone, including your love interest seems to hate. Everyone swings back and forth between hating then loving you. Nobody wants to be intimate in any way with their love interest but are fine letting every lowlife and their dog have a go at them and pump out their babies. The scenes I did watch were sad and pathetic. Your character is extremely perceptive except for when it's clear one or more of your party members are getting r*ped and being forced to pump out a child. Your party members are powerful and prudish until they're ordered to do something degrading at which point they meekly do it. What if the NTR elements were removed? Would I like it then? No, the gameplay is awful. Enemies can and will one shot your party. They scale to your level so it never gets easier. Your gear can't keep up. Strategy doesn't exist in a game where your characters may launch a random move you didn't select. You seem to miss 40% of the time. 80% of the chests opened are garbage. The optimize and auto-battle feature shouldn't be trusted. There are more bugs than you can shake a stick at. Chests float around and sometimes land outside the playable area. The game freezes. Hitboxes are missing. The dialogue, story and characters are all the worst. It uses cheap emotional manipulation tactics (to feed into the NTR content). The virgin ending is ass. The actual H scenes have awful trap music playing over them and the art is mediocre. The sound design is also garbage and nonsensical. It's all bad, just don't buy it.

27 gamers found this review helpful
Divine Miko Koyori

Samey and unbelievable

Having just beaten the game and having gotten ( one ) of the endings I can confidently say that this game is alright. It's not the worst hrpg I've played but it's also not very good. Gameplay mostly consists of running around fighting youkai. I played on normal and found the game easy, especially towards the end but at the beginning enemies were dealing nearly a quarter of my health in damage with the H moves being unavoidable. The CG's come in various forms. There's the monster H attacks which trigger a CG. I'd recommend skipping these since they disrupt the flow of combat and can happen 7-8 times per encounter. The art for them is fine, it's just annoying that they feel the need to show them each time an enemy launches an one of these attacks instead of once per encounter. The loss scenes to the youkai are good but for the most part samey and usually involve your character getting gangr*ped with the only difference being who's doing it. After the first scene you're giving the option to have the youkai let your character go or continue violating them. If you continue you usually get a mindbreak scene followed by the game narrating to you that the character died x weeks/months/years later. The boss scenes are the same with the exception being the final boss and oni. The story is bad and the CG's with the villagers are unbelievably stupid. Essentially you get sent to a village by your mom to deal with their youkai problem and while there the villagers r*pe and blackmail you. The problem is that you play a super human with magic powers that could easily overpower and kill everyone in the village and destroy the blackmail, but for some reason your character resigns themselves to being the town toilet and continues to do so even after the problem is solved and you can leave for good. It's really dumb, the CG's for the villagers are dumb and similar to the youkai mostly involves gangr*pe. In all the art/cg is fine and voice acted well but the game itself is mediocre.

5 gamers found this review helpful
Winter Memories

Summer Memories Part 2

This game is a continuation of summer memories that builds on the gameplay elements and improves a lot of the H content. If you liked the content of summer memories then you'll like winter memories which is more of the same. Story: There isn't much of a story. Essentially, you go back to your cousins again for spring break and during that time you make memories by lewding the various characters. Each character has a story that fleshes out their personality and eventually leads to them revealing a fetish of theirs as well as making a love confession to the player. Some are more wholesome than others but for the most part they're all pretty good. Gameplay: The gameplay is more or less the same but instead of action points being used and certain events skipping entire time slices, each action including moving takes a certain amount of time and the time slice doesn't progress until a certain time on the clock is reached. I like this system better. How much you can do in a day is largely dependent on your stamina now. The rest of the gamplay elements are pretty much the same as the first game. Art/CG: Upgraded from the first. Many of the same fetishes are shared between the games but there's also the addition of ntr elements for a couple of the characters. For the most part it's pretty vanilla and wholesome and the ntr elements are pretty light and contained to Kanae and the bug catcher lady from the first game. They've added closeup animations of characters during the pixel sex minigame and CG art seems to have improved from the first game. Issues: Widgets clip with other widgets and there are some mistranslations. Additionally, progressing or getting certain scenes can get difficult due to obtuse requirements. There are also less CG's per character than the first. In all I liked this game and would recommend it. It seems like the creator has moved on from the series so while it was teased it doesn't look like we'll be getting a spring memories which sucks.

5 gamers found this review helpful
Alchemist Quest

A bit grindy but decent

Alchemist quest is a pretty standard HRPG that takes many of the mechanics from other, similar, games and mashes them into one unorganized and fairly grindy story. Story: You play Alice the apprentice alchemist. You were a part of a collection of alchemists called the fellowship and studying under Liz until one day you failed a review and were kicked out. In order to get back in you need to complete one of the five fellowship assignments. There really isn't much story here and most of the assignments don't really involve alchemy. The fellowship assignments are just a way for the devs to toss in a bunch of loosely connected game mechanics and design entire quest lines and endings for them. Gameplay: Pretty standard HRPG gameplay here. You wander about collecting items, fighting monsters and completing quests. It's a bit more engaging than many of the rpgmaker titles I've played but not by a lot. It mostly involved sitting around fishing, sitting around waiting for crops to grow, wandering about collecting resources, grinding out dungeons and wandering about collecting H scenes. If you don't just hard focus a single one of those tasks/questlines it's tolerable but it does get pretty grinding and boring after a while. There are 11 endings for this game. Six of the endings are gotten from losing to boss enemies and the other five are achieved by completing the fellowship quests. They handle the multi-ending aspect pretty well by allowing you to continue after beating the game so you can pick up the rest of the endings without starting over. Art/CG/Content: H content mostly consists of corrupted morals, r*pe and voyeurism. Most of the adult content is obtained through the philosopher stone questline with the rest coming from boss losses ( bad endings ). For the most part the art is good. Mostly consists of static images with variants for fluids, penetration and climaxing. The game is alright but $12 is pretty steep. Might be worth getting on sale.

14 gamers found this review helpful
Aragami

Shadow ninja stealth game

There will be spoilers. Be warned. (Spoilers here) Story: You play origami (aragami) a spirit of the night summoned by an empress, god, thing to help free her from the hoard of light warriors keeping her captive. To do so you must retrieve a ton of trinkets scattered throughout the world then bring them to where the empress is being kept. Each trinket you receive brings back a part of your memory. By the end you realize the empress is actually evil and in your previous life you were the first light general and responsible for sealing her away. Having killed all the other generals and knowing the empress is evil ( or so we've been told ) it's now up to you to kill her for good. The story is pretty goofy and predictable. It's not bad but around halfway through the game it became pretty clear this mysterious empress character was taking you for a ride so the end of the game isn't too shocking or impactful. Gameplay: It's a stealth puzzle game with grading mechanics. You more or less have to get through a level by using shadow powers to kill or avoid enemies. If you're caught or a body is found the rest of the enemies are alerted and if you get hit a single time, you die. At the end of the level you're given a grade and some emblems based on how well you did. I made sure to not get caught and also murdered everything which gives an S rank but you can also get an emblem and presumably the S rank for getting through the level without killing anyone. In all, I thought the game was fun to play. Bugs/Performance: Only the last two videos worked for me. I played the Linux version and had problems with the screen going white and the video presumably playing in the background. I had to skip the videos in-game and watch them on Youtube which was rather annoying. This is a huge bug and really shouldn't have made it through. Other than that I didn't have any problems. It ran well minus some occasional freezing. In all I recommend this. It's a bit short but I had fun with it.

1 gamers found this review helpful
Mechaneer Resta's Grand Adventure

Mechanical tentacles the game

This is a 2D platformer that's pretty average. There's nothing particularly bad about it but it's also not good, Story: You play a mechaneer that's targeted by a girl out of nowhere who seems hellbent on mind breaking you via robots. It's up to you, the ditsy inventor and your robot(?) companion/friend to traverse five levels, beat five bosses and put an end to the sex bot scourge. The story is pretty simple. Nothing to write home about. Art: It's pretty good. The CG's consists of undulating images that typically consist of three variants for foreplay, penetration and climax. It's all animated and for the most part it looks good. There are some weird distortions of the mesh and visible clipping but other than that, it's fine. There are 2-4 CG's per boss (loss, loss again, loss + enraged, win with the scramble "ultra weapon"). In addition to the loss scenes you also have a handful of scenes you get from talking to your companion and finding hidden NPC's. Most scenes are mechanical tentacle themed. It's also worth mentioning that dialogue and CG's have full voice acting. Gameplay: It's a wonky 2D sidescroller. Not the worst I've played. Movements feel pretty good and outside of the underwater level jumping is good as well. The only bit of wonkiness is the weapons fire which if charged will chuck you backwards, oftentimes into an enemy or bottomless pit. The bosses are decent to fight but there isn't much in the way of enemy variety. You've got bots that shoot things from the ground. Bots that fly and shoot, auto cannons that shoot and tentacle roombas. That's pretty much it. Conclusion: It's a really short, mediocre game. Took me three hours to beat. Not the worst thing I've ever played but not the best. either I don't recommend getting this full price. If it drops to under ten dollars it might be worth picking up.

12 gamers found this review helpful
Dreamcutter

It's not very good

I love me a 2D platformer and I love me a good NSFW game and this one seemed to have good reviews and a mix of the two so I picked it up. Around four hours later and I've 100% completed the game and to say I'm disappointed would be an understatement. I'll start with the good. The CG art is really good. Now on to everything else. The combat isn't that good in this game and neither is the platforming. Combat consists of just hammering the X button to spam out your two ( once upgraded, three ) hit combos until the enemy dies. You can also throw your scythe to stun enemies but it does so little damage and there are so few instances where you actually need to do this that for all intensive purposes combat is almost entirely just hitting X. Then we have the platforming. It's serviceable. It technically functions but I found it frustrating. The reason for which is how zoomed in the camera is. You move really, really fast. Especially when you've racked up a combo (which increases your speed) and it's often times not possible to react to a gaps or enemies off screen. This has led to frustrating moments where I sprint off a cliff or launch myself at 900mph head first into an enemy. There is also one level where the platforms you have to traverse are at the top of the screen, disappear and require you jump between them while attacking enemies while also not being able to see your character because jumping sends them off screen. The story is bad. You play a girl who is dealing with her sexuality and temper issues through their nightmares and dream cutter, the scythe in your dreams, is in a master-slave relationship with you and wants to reform you so you don't let your temper and repressed sexuality turn you into a wanton sl*t. It's a really simple concept that's told in a really confusing and oftentimes pretentious way. Not much actual H content here. There's something like 10 images. 5 of which are fan art. The rest are OK. Feels tacked on. I don't recommend this game.

7 gamers found this review helpful
Summer Memories Deluxe Edition

Really solid slice-of-life style game

This is a really solid slice of life/time management game that differs pretty significantly from the rest of Kaguras lineup. You play the incubus (not really but also, yes) boy that goes to live with his aunt, uncle and cousins for the summer. During that time you need to make "memories" with them and the locals. This game is broken up into time slices and in each time slice you have a certain number of actions you can take before the next time slice. Actions that don't skip an entire slice includes fishing, catching bugs, buying things and putting money in a box. Actions that skip an entire time slice include the random H-Scenes you get when you reach certain Affinity/Affection levels with characters, the sex minigame, hiking to increase stamine, talking and doing your homework. In addition to actions there are other stats you need to handle/upgrade. These include stamina which if drained skips a time slice and prevents you from performing actions. It's upgraded by hiking. Lust which if filled causes you to jizz yourself and skips a time slice. It's upgraded through a memory based skill. Last there is memories which are accrued through chores, lewding the women, talking or random storyline events. The characters and the events are well written and there is a pretty wide range of fetishes (mostly the cest) as well as characters of varying personality and body type that you can get lewd with. It's one of those games where it's impossible to get all of the characters and endings on your first go through so you'll end up having to play up to 5 times ( that said, there really isn't any point of get all of the endings. Only the "true" ending really matters and the rest are just variations of it ). I typically think the games Kagura publishes are shovelware trash but every once in a while they publish a gem and this is one of them. My only real problem with the game is action points don't care over to NG+ which is annoying but a nitpick for an otherwise good h title.

16 gamers found this review helpful
Warhammer 40,000: Boltgun

It's OK

I've heard a lot about this game so I picked it up when it finally became available on GoG and it, regretably, didn't live up to the hype for me. Maybe I was spoiled by Turbo Overkill but I've found the gameplay here really slow and tedious. Enemies are extremely spongy and their attacks are slow. This leads to these really long, drawn out ammo dumps for single enemies with very little danger of actually getting hit. Enemies also have stun animations they can get locked into it which makes a lot of battles boil down to patiently and motionlessly unloading clip after clip into a single enemy until lead poisoning takes them out. Additionally since starting I've fought the same boss at least three times (Lord of Change) and the purge sections while fun at first quickly got irritating due to how often they use it. I really want to like this game. The atmosphere and lore (I can't view the videos because wine-ge/wine doesn't seem to handle it correctly out of the box) is cool but the actual gameplay is really slow and tedious. They do a good job making you feel like a living tank with the heavy footsteps and ability to tank a ridiculous amount of damage. The problem is that it sucks having to spend upwards of 30s blasting a single, relatively common enemy and having these enemies and bosses recycled ad nauseam with tons of them spawned for the purge sections which are way more common than they ought to be. It makes longer sessions really hard to get through without getting bored.

64 gamers found this review helpful