This game looks awesome and is playable: controls are comfortable, especially with the Xbox gamepad. I got it at a low price from gog.com but I felt the game was short, thus the price. The beauty of the game lies in the graphics, painted, colorful, and very similar to Diablo III, if not better. It is comfortable to play because it lets you save time doing unnecessary things like clicking on each item you want to loot or aiming at an enemy. You won't be fatigued. The game felt short: This game has four chapters as the first "book", the story ends in "to be continued", just like Harry Potter and the Deathly Hallows part 0.5. I played it all in a day. It was Sunday. The story was nice but I felt like played the demo. Perhaps I was upset that I didn't destroy the cauldron and I didn't defeat the bad guys.
Finally Neverwinter Nights works on linux without problems... except one: the memory leak. You can play the game but every time you transition to another area the memory won't be reclaimed. After two hours of game play you may be forced to restart your computer, depending on how much memory you have. Restarting the game won't free the memory and if you continue playing when full, the computer will freeze or run very slowly trying to use swap instead or RAM. You can quickly reproduce this entering and leaving a big area over and over again. You should take a break every couple of hours anyway.
I was excited to find this game on sale but I couldn't get it to work on Linux Mint 21 Vanessa Cinnamon. A libssl.so.1 library was not found and there is no way to install it. A quick web search didn't provide any simple solution so I requested a refund which was processed quickly and I'm grateful for that. It was sad being unable to play this game on Linux, since it was the main reason I wanted this game.