took me 30h It's good that such remasters are being made because they gave me a chance to get acquainted with classics I've never played. It must have been impressive 30 years ago, but not so much now, the hacker sections are weak. You don't feel any danger, dark atmosphere or gore. I somewhat regret that I chose the 2nd exploration difficulty level, because it made the game much longer. 1 armor consumes energy even if we don't take damage 2 I think I lost the elevator tag on map in engenering and I had to look for it 3 the entire station looks similar, plus it's a maze 4 puzzles, despite set to easy, are quite difficult 5 you can't put ammunition directly in weapon if you don't have space 6 AI is super stupid, running around the pillar 7 buttons / switches, it is often unclear what they switch 8 game seemed quite difficult, but the last stages were the opposite, the bosses melted from the railgun
runs pretty decent on 6y old RX 580, not bad Wonder what future hold for CDPR, they are going through some major changes - changing main country of operations (PL -> US?), managing not 1 but few projects at once, changes in staff and even tech (UE5)
good lore - horsemen of the apocalypse, heaven, hell, demons etc exploration graphic art style and design gore, ghotic, postapocaliptic, could be even more darker items, skills and horse bad between 50% and 75% of the game - there is too much teleportation puzzles condensation platfroming and blocking isn't always precise ruin should be usable in more locations lack of item wheel