checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
SpellForce 3: Soul Harvest

Enemy targetting makes game unplayable

In Spellforce 3 AI would auto target closest heroes and for the most part keep attacking them. Yet for some weird reason they changed it in the expansion to make melee enemies go straight for your squishy backline. Even worse is that those few enemies that target your frontline will retarget your backline only after a few hits. Makes the game extremely micro intensive, makes any tanky builds or squishy builds not viable and most importantly makes the game not fun.

1 gamers found this review helpful
SpellForce 3 Reforced

Great RPG, above average RTS

As an RTS it lacks in some aspects, but as an RPG it's absolutely great. Pros: - Great story - Interesting skill trees with an interesting ability combination system - Interesting characters with their own backstories - Minor descisions can affect story - Beautiful graphics - RTS layer that adds to feeling you're not a lone person fighting, you have armies that help you - On the other hand taking on an army of 50 using only your heroes feels really satisfying - Buildings have lots of hp so there's no need to have high APM to defend your base Cons: - It's often hard to distinguish anything in minimap without opening it - With 4 heroes each having 3 different skills combat can be spammy. Especially if you have a lot of high interlligence/willpower heroes that regenerate focus points quickly - Factions are very similar with minor differences - Finding resource nodes can take some time if region is big - Mining out resources node only results in one notification meaning it can be easy to miss it or forget about it if you were in the middle of the battle - To see your idle workers you have to hover over region when map is open which doesn't really scale when you have 10 regions

11 gamers found this review helpful