So, puzzle and humour wise it goes quite good up to half-way, from then on if you are triggered easily by todays social norms it can be risky to continue; albeit it has somewhat good jokes too (my favorite is therapist session). ending though is really disappointing (if you expect happy ending, have towel ready)
Owning Product on steam. In game you explore stories of Flinch family. Pacing is quite good, lasts couple of hours (suppose some 4-6 hours) and content vice its worth the money. Story telling is engaging and you do dive into each story (most notable for me was daydreamer one), plus also on voice acting and actual stories.
Game is pretty good though quite obscure on some puzzles, but when you get to transporting parts of game it suddenly turns pretty unstable ... moving camera when transport starts will result very likely in game hanging, and on occasion transporting causes fatal error -crash
Game features fairly large open world area containing "draw the line" type of puzzles, initial ones are easy to learn and first few areas are fair in difficulty, my gripe is when it comes to tetris shapes (found few that has only 1 solution out of 5-6 possible solutions) and town area where quite few puzzles are practicing mighty art of confutse (seemingly having no indicator or very vague indicator of solution to puzzle making it quite guess work). Overall I'm happy with area and variation of puzzles but dissatisfied on puzzles itself.
Gameplay is fun although bit tedious, this is especially true for start of game. Bit warning: avoid overgrinding at start as healing and any form of recovery is very limited for good while, boss fight required to access shop with healing items can be far more difficult for leveled party than low leveled party thanks to lack of healing options:) if you like rpgs in general, this is solid pick but be warned this also is quite bit harsher than jrpgs