

Not much more than an extended demo as yet, only two classes out of (I assume) six, and the game ends just as youi've found your way to the capital. However, what there is is very good, atmospherically, mechanically and plotwise. I hope the devs can keep up this standard (and give us some more classes to try out).

If you measure a game's quality by length of gameplay, you're not going to like this - it probably took me longer to download it than to do a full playthrough. If you measure a game by its strategic depth, this fails dismally - it's essentially a collection of minigames in various locations of the gameworld. The storyline is very well signposted (some gamers might wish for less handholding, but I thought it worked well), and the minigames are so well integrated into the story that it wasn't until about the third minigame that I recognized the fact that there *were* minigames. The game environment is full of details that add to the experience - the house is filled with books and all the clutter of a multi-generational home, which offers insights into the characters of the individual family members. This has little effect on gameplay, but is great for immersion. This is not so much a game as a work of art - at which it succeeds spectacularly. The minigames are so well This will stay in my memory for a long time. My one wish is that the developers had given us more Finches to darwin.