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This user has reviewed 389 games. Awesome! You can edit your reviews directly on game pages.
VirtuaVerse

"Mini" FoA in Cyberpunk clothes

An important note here is that it was made by 3 people (coder, artist, musician). As a musician myself it is always a pleasure to see fellow musicians involved so actively in the development progress of games. And most of the times the result is breathtaking, musicians usually don't go with the gaming trends, as many developers do, and the result shows (try The Norwood Suite by Cosmo D, the one and only walking sim adventure I ever liked). As for the game itself, it's a beautiful and respectful throw back to the 90's golden era of Point n Click games. I won't go into details about the story and characters, many reviewers here covered this (plus there's a character limit). The important thing you need to know about the story is that it supports the gameplay here, not the opposite and this is the reason why the journey feels so memorable. It feels like an actual journey and when you progress through the puzzles it's very rewarding. Of course it's not as good as Fate of Atlantis, but it has that feeling. As for the puzzles, they're not very hard but not too easy either and definitely they're not spoon-fed. It has the right balance. And no, it's not necessary to use a guide to complete it. You only need some patience and observation, 2 virtues that seem to be lacking in newer generations. It's not meant to be finished in one sitting, it's designed to last. Take a break and play or do something else and come back later with a more clear mind. You'll be fine. As a final note I want to say to the devs, If you ever consider making another game (which I hope), please don't water down the puzzles!! Keep the same quality and just include an optional hint system in the same vain of Thimbleweed Park. Goof luck with the sales! :)

9 gamers found this review helpful