

First of all: I really had fun playing this game. What's more: I enjoyed it far more than Darkest Dungeons and Iratus. I got it on a Winter sale giveway for free so I decided to give it a try. I like the monsters, the heroes, the bosses, the slow progress, the need to hunt some artefacts that can help you win more easily. It's not hard even on a Normal difficulty. Graphics are nice, same for voice overs, animations, and the dungeon designs. The only problem I have is that it feels - as many others mentioned already - that you got just a demoversion of the game and to fully enjoy its potential you have to pay for (at this moment) 3 DLCs. And that's not how it should be done, IMHO. That's why only 3 stars. And yeah, it becomes repetitive after a while, but somehow for me, I could see that there is a soul put in the game, and despite the repetitive feeling I was still enjoying playing it. Maybe because you have to use some tactics while playing against the heroes, combine the skills and attacks of different monsters of your group... I would pay for this one, if it comes in one package... but buying 3 DLCs to have a full game looks like somebody wants to get my attention first for free, get me addicted to the game and then force me to pay for it (and I don't like this model of doing business, doesn't feel like a honest way).

It's a nicely done simple game, especially if you need to kill several minutes while waiting. The only downside is that the main game is pretty short, and after a couple of hours, you're done (26 maps). Then you can reset the maps and play again, or buy one of several DLCs (usually 10 new maps per DLC). There is also an option to play online maps, but since I couldn't connect online with the game, I wasn't able to check that. Also, you can create your own maps, which is a great feature and potentially balances the lack of maps from the main game!

This game is as close to original Balrdur's Gate as it gets. Despite a bit strange fighting mode (combination of Endurance and Health, and spellcasting too), that was a bit weird before I got used to it, I enjoyed the fights, story, and the little details. Like having a pet (cat, dog, spider or many others), ownership of your own stronghold, and extra quests for each of your companions. Definitely one of the best isometric RPGs made after 2010+. I had fun!

4 star game with "OpenCritic Rating: STRONG", seriously? This time it's me who doesn't get the point. It's a deck building game with 5 different characters, but you can't (and you don't have to) play with all of them at the same moment. You're running through fantasy world, chasing something you don't even have to understand, and there is no challenge. There are too many cards that you can use in your deck, but I managed to get through 95%+ of the game with 3 basic cards per character. Attack, spell and heal. Repeat. Do it again. And repeat. That was it. No thinking or any strategy needed. There was even no need to try any different cards (I did, but soon switched back to those 3 cards). Just run, fight, and repeat. Victory, whoa!!! Repleayabilty: 0. PS: Not even saying that all enemies are simple stupid.