Transistor was the next game from the developers of Bastion, and as such the bar was set pretty high. In terms of presentation the bar was put even higher as the backgrounds are outsatnding, the artwork is terrific and the narration brings a new level of immersion for the game. Unfortunately in the technical part... well it goes downhill pretty fast. The only setting (of the two) that actually had an impact was resolution. No VSync, no texture details options, or at least some actual performance option. This is bad, mainly because if the game underperformes on a machine, the user can at least make the performance manageable without sacrificing too much of the experience. For me the aforemensioned problem was a show stopper as the game stuttered heavily in my laptop where I play (AMD A8 with Randeon 8550G + HD8670M dual graphics) and as I was unable to change anything without invoking the AMD profiles etc, which gave me headaches after 20 minutes of game. It is a petty, as the game is immmersive and gorgeous and I knew I would love it as I loved Bastion