

Never played this when it first came out. Really enjoyed it as it had some clever ideas. I have to admit that I had to resort to the walkthru several times as I just couldn't figure out some activities. Played approximately 12 hours to finish so that was worthwhile. Good game. Would recommend if you like inventory based puzzles that tax your brain!!
Played this when it first came out. At that time, for whatever reason, I wasn't that impressed. However, this replay was great. It was not easy. I did have to resort to the walkthru especially related to the light bridges. Good story line. Great puzzles. All around excellent game.
Played this when it first came out and I don't remember it being this hard. I resorted to walkthrus for hints and maps as often I had no idea what to do next. Still, it was enjoyable. I can't imagine how I got through it originally when most of the time the only way to get hints was from a hint line you had to pay for. Going to get Kyrandia Part 2 next. Not sure about Part 3 as I remember that was hugely difficult.

Really enjoyed this game and exploring. The collection of artifacts and the need to translate inscriptions was fun. I love archaelogy and this was a good semblance of finding artifacts and using information to identify new areas to explore as well as improve translation. Fun game. Game play is tempered. No rushing, no missteps. Just exploration and finding the next area to explore until you reach the final destination. Fun!!

I played all the Myst series and was happy to see Cyan was publishing Obduction. I actually had to get a new desktop to play it as my old one didn't have enough power and would hang up at the onset of the game. All in all, I enjoyed the game as I love first person adventures. The graphics were good, controls pretty good. Story line was OK. I admit that I am don't pay attention to directions I receive so often do a lot of wandering around aimlessly so that explains my 24+ hours of playtime. The good: Graphics. Pretty worlds except for Mofang. Well done. Various worlds to explore. I enjoyed exploring and finding shortcuts. One world is harsh and thankfully you don't spend too much time there. Lots of puzzles that require thinking as there are no inventory items. Very open and fun to explore. The less than good: 1) Lots of transporting from one world to another. My system handled it pretty quickly so that wasn't too bad. But frankly, I do not like a lot of backtracking and revisiting as you figure out your next move. Many time, because I was unsure of the next action, I transported repeatedly in a short period of time. This caused me to play in short spurts because I would get frustrated and quit. 2) Murky objectives. This might be my fault as I didn't listen to CW (or whatever his name was) and I played only on weekends so I would forget objectives. 3) No map. So many transport machines and dimensional walls and no way to document them except by your own hand. 4) Very open. Many areas I would revisit thinking I could now gain access only to find they were "end of game" locations. That's real world, but still frustrating. Enjoyable game. Many hours. Glad I played it.

Fun game. Some tricky parts taht I had to resort to the walkthrough to make progress. I liked that you had to control a variety of characters but at times I would get stuck not knowing who should be where. For instance, I kept taking one character to the Penthouse to obtain an item that didn't play into the game until the very end. Thank goodness for the map system as there are quite a few locations to check out with a variety of characters. Long game for me as well. Well worth the price as I find it hard to fork out money for a 2 hour game. The ending was a bit wonky and I "ended" it too soon, had to watch credits and then had to reload to finish.

Unusual game that requires lots of thinking. I really enjoyed it although I did resort to a walkthru when seriously stuck. The game is hard to describe as you work with 4 panes of graphics to try to further the story. You have to combine frames to cause things to happen and often that is not an easy task. Very pretty, very imaginative. Really enjoyed it but it won't be for a lot of adventure gamers. Kudos to the creators.

Pretty game. I enjoyed it but in small doses. After a bit, I got tired of trying to decide the next jump. Poignant game. Worth playing. Just know there is no dialogue. It is the journey of a small boy aided by a fox as he meanders through various locales.