In its current state it is a sad experience. Cons: Accidents plague the ship constantly, at least one every cycle, often many many more. Even with no other negatives from overwork. Display of critical information is missing/hard to find/displays wrong information. In the housing menu it says that you have a certain amount of housing but if you get to that level you have people without a home. Constant damage to your ship even when it is idle, eats a lot of time and resources. It does get worse as you open up new sectors. If a building is involved in an accident you get more damage over time. Not a fun mechanic. Suicidal ships that moves directly though map areas that destroys/damage them. Every sector is a new base, so if you want to have your industries in one area (and you do because of the bonuses you get from doing this) you still need storage for every resource in all areas that need to use these resources. Takes up a lot of space, energy and manpower. Events on the space map are a gamble and you just get to pick a solution with little to no information about consequences or chance of success. You get a stability minus for staying in a system for too long, but when you leave you still get a minus for leaving. So damned if you do and damned if you don't. To move the ship you use all of your solar energy. It doesn't matter how much solar power you have, and it does not seem to adjust the speed either. Pros: Beautiful game Good story The developers have sadly taken the worst things from Frostpunk that they call their inspiration to make this game. It is a shame as the demo was great.