

...And I once again express my gladness for free game demos! A long time ago, an old, top-notch magazine called Computer Gaming World, used to send a CD filled with free demos of the new upcoming games; the CD came with every issue. I liked those--a lot--as they helped to separate the Possibles from the Keepers. Yes, it's a lot of work and effort to produce a demo, but I think organizations like GOG will soon require some kind of demo toward keeping down the costs of doing returns and the frustrations of the players. This demo shows dated graphics enough that it became a distraction. The gameplay was okay: Roam around and kill things while trying to stay alive. I saw all manner of alerts that, I guess, would tell me that there was action going on in some other portion of the map. Good effort from the Developers if they were issuing a game from the 1990s. Had I purchased the game (it was on my wishlist), I think that the two hours invested would have led me to seek a refund and delete the game. There's too much competition for a game like this to survive beyond a small, niche market.

I'm grateful for the free demo. Based on a few minutes of playing, I will not be purchasing the game solely because of the WASD movement requirements. Yes, I'm an old fart--I claim the title gladly. I found it easier to advance movement by rolling compared to the required movement keys. Were this game released as a Point-and-Click, I could readily see myself purchasing and adding to my collection. If you're used to using WASD, then I think you might find this to be an enjoyable game.

...And I once again express my gladness for free game demos. A long time ago, an old, top-notch magazine called Computer Gaming World, used to send a CD with every issue. I liked those--a lot! As it helped to separate the Possible from the Keepers. Yes, it's a lot of work and effort to produce a demo, but I think organizations like GOG will soon require some kind of demo toward keeping down the costs of doing returns and the frustrations of the players. This demo shows dated graphics enough that it became a distraction. The gameplay was okay: Roam around and kill things while trying to stay alive. I saw all manner of alerts that, I guess, would tell me that there was action going on in some other portion of the map. Good effort from the Developers if they were issuing a game from the 1990s. Had I purchased the game (it was on my wishlist), I think that the two hours invested would have led me to seek a refund and delete the game from my computer. There's too much competition for a game like this to survive beyond a small, niche market.

I'm grateful for the free demo. Based on a few minutes of playing, I will not be purchasing the game solely because of the WASD movement requirements. Yes, I'm an old fart--I claim the title gladly. I found it easier to advance movement by rolling compared to the required movement keys. Were this game released as a Point-and-Click, I could readily see myself purchasing and adding to my collection. If you're used to using WASD, then I think you might find this to be an enjoyable game.

I tried posting a review only to learn I put one up in 2022 when I gave the game a 1 star. Improvement has been made! I'm now rating this as a LOW 3 star. I really want this game to succeed! Maybe I'm too old (62!) but the combat/ship flying was near impossible for me to twist my fingers to do "this" and then do "that". I put in about 75 hours and made heavy use of saved games (you should save frequently) most of it just grinding to raise my experience levels. After a while, I found the planet missions repetitive: same mission but you get a short, medium or long version of the grind. I was frustrated as my level 6 character weapons did less and less damage while the computer seemed to become stronger. In 70+ hours of playing, I barely raised over one million credits. I tried to buy ship improvements but couldn't get the game to swap out new targeting computers or shields. The idea of even more grinding to get a different ship pushed me over the edge of frustration and I am giving up. Others have correctly commented on the slow load times and maybe that will be worked out with the final version. I would like to see optional formations. You can select which character will lead your group but in my playing, my fourth character always ended up entering first or being the one to initiate combat. I don't feel right asking for a refund with so many hours invested. At this point, I may wait a year (or more) to see what the finished game will look like and to see if playability for old people improves. Right now, I cannot recommend this game. If it improves, if it becomes easier to play, I will certainly consider resubmitting my review--GOG is very good in allowing players to resubmit better, higher-scored reviews. I just hope I have that opportunity. Yes, I know this is a Development game but, at the moment, it's not for me, not right now but with great regret (and hope that the game is improved).

The concept of switching from the human realm to shadow realms remains alluring and a delight to play. However, this game is downvoted due to an over-reliance on repetitive puzzles that seemingly show want for better imagination. Hey! The rolling rock puzzle worked well (once!), so let's do it again and Again and AGAIN! Some may enjoy the split-second timing of trying to flip a switch in the right sequence and at exactly the right time. This proved too frustrating to me and rapidly decreased my enjoyment and led me to stop playing altogether. Suspecting that the other Shadows games rely on puzzles, I've taken them off my wish list. Will I play this game again? Sure, when I feel a little need to restore my frustrations.

I've watched the strong reviews of this game and decided to purchase it with the latest sale. With regret, after making it to the camp, the game started to malfunction. I would see blank/black screens despite being able to hear the sound. I would save, exit, sync, resume, and it would happen all over again. At its release, this was the cream of the crop. Now, several years later, and with vastly improved computer power, this game lags behind even some of its peers. The movement is a bit clunky, the over-dependence on the right-mouse click. Only a bit disappointed that I couldn't continue to play. GOG remains stellar in accepting my request for a refund. That's one of the reasons I buy most of my games from them.

My first In-Development purchase and I have NOT been disappointed. I am in AWE that one person has brought the game to its current state. I am in great anticipation for its full launch. Playing on highest game speed of 3, it helps to move the game along. I've surrendered hours to the full enjoyment of this game. My wife doesn't worry about me going out...she checks and finds me on the computer (still) playing after several hours.

I bought this a couple of days ago and have not been disappointed. I am still in my first game. I watched a UTube video that helped me understand the controls. I have not encountered any difficulties playing the game. Thus far, I haven't felt the need to read any walkthroughs. I great, unexpected delight. Yes, the graphics appear a bit video-gameish but it hasn't stopped me (won't!) from playing. I have not encountered any bugs in my 16+ hours of playing. I can't comment on diplomacy or trade as I've adopted a Guns-Blazing, death-to-everyone approach. Someone commented this game is like Freelancer (Trent & Juni, how I miss you!) and I think that's fair though the space scenes do not have the rich lushness as that game. Don't forget to blast away at the asteroids if you need minerals to build. The ship-building is especially nice: You can reconfigure your ship without worrying about losing the minerals you previously used to build. RECOMMENDATION: Lots of engines and reactors can compensate (thus far) for weaker guns. A sequel has been announced; I've already added it to my wish-list.


Wasteland 3 is a huge improvement over Wasteland 2 (Director's cut). I am always leery buying new games as I am not able to play the current-rage 360 degree view games as they make me physically ill. In the spirit of old time gaming, this is a 3rd Person, Isometric game that can--and will--consume hours of your life! I have completed 3 games so far, advancing the difficulty each time. I have just started my fourth game at the highest difficulty level. At times, it's a bit too easy. Other times, it seems like I don't have much cash early on only to finish the game with ample funds to buy anything I want. I purchased both DLC: the Battle for Steeltown and the Cult of the Holy Detonation. Steeltown can be tricky depending on choices. I have yet to survive Holy Detonation and have chosen to finish the game without finishing that DLC. Wasteland 2 gave a teaser for Wasteland 3. I was not disappointed that there is a teaser for Wasteland 4. While I am forced to wait for the next version, I can only hope this game will be opened for MODS and custom-built scenarios. I'm thrilled that I bought the game...and would do so again without reservation.