The first chapter seems like a pretty trimmed down Text Adventure type, lacking complex commands and relies heavily on what the designers want you to type, you quickly find that there is a LOT more going on than you'd expect. It pleasantly melds its reality and fiction parts together in a way I've not seen before. The second chapter adds in some point and click elements which can be confusing unless you follow the directions they give you. There's actually a diagram of where everything is that you'll need to interact with. I feel like this adds a good amount of depth and a bit of increased difficulty. There's a puzzle at the end that doesn't immediately make sense, but an attention to detail will help. This second chapter doesn't feel connected to the first. The third chapter is a bit infuriating at times, I had to consult a walkthrough for a few parts, but again you're given all the information you need to solve the puzzles. There's more point-click going on this time than before and less text adventure stuff, but there's also an unexpected yet nice first person section. Again, it doesn't feel related to the first two chapters. The fourth chapter really drives everything home, no pun intended. It has more first person walking, some of the text adventure, and some of the point-click elements again. It combines those parts of the first three sections nicely so it feels like there's a good progression in terms of story and gameplay. Stories Untold brings three different types of gameplay together pretty seamlessly, while the horror aspect remains subtle, draws you in, and creeps you out more than startles you. I've done my best to avoid any story spoilers because you really need to go in blind with this game. The less you know in advance the better because when the experience relies heavily on its narrative. I played for maybe 3-4 hours and would definitely recommend this game on sale, but if you're a fan of unique experiences it's worth full price as well.