After beating it 100%, I can say: - It has a nice art, although most of the times the scenery is too blocky (not organic, a 'tilemap' feel, with a lots of repetition). - The hit box sometimes feel clunky, since a lot of times I could swear I evaded an attack or obstacle, but I got hit anyways. - Some bosses are quite fun, that kind of challenge where you die sometimes to learn their patterns and then 'dance' (Dark Souls, Hollow Knight), but some of them only gave me the feeling of 'just die already, I had enough', specially due to the already said clunky hit box. Even with those issues I give 4 stars because the exploration and puzzles are fun, and the story, although not that original, captivated me with its world building and charismatic characters (specially the Guardians of Death). I'm a game developer myself, and love folklore aspects in games, and this one is fantastic in this aspect. The ending is beautiful and emotional as well, reminded of my already dead father.