An "old school" FPS dungeon crawler that's a massive slog to play. The map is huge and that's probably because everything was copy and pasted to create a huge scale, it's not even hard to get lost in since the game has a built in map feature that you can use but it would be nice if there was more distinct features to the area to help navigate, but maybe that's what "old school" means. Outside of running around a maze you will be fighting mobs of enemies and while the designs are cool the combat is extremely boring and easy. You take turns (sometimes up to 10) and can attack or defend or use a bunch of other stuff that was never needed since hitting and spamming attack will do the job for you. Even the traps that spawn several mobs can be blasted through and you never have to worry about health since you can just camp and restore it. So at the end of the day you have an ugly dungeon that's oversized for no real reason other than to make a bullet point for marketing and you have extremely bland easy combat. I've you're itching for a dungeon crawler this could scratch that itch and it's priced very reasonable but if you want any depth look elsewhere.