take it or leave it, there's no Into The Breach game design aspect that hasn't been blatantly copied. I hope Subset Games gets royalties or something, because lawsuits may be very exhausting to manage for the indie studios. Gameplay differences from the Into The Breach: 1. shadows 2. resurrections that's it. looking at the screenshots i hoped that game was heavily inspired by. it's just. i'm a bit stunned because i've never seen such a blatant rip-off of such a niché thing. part of me hopes it won't be removed from the store because i enjoy it just enough to not turn down completely. Also now i'm very open to some better turn-based game recommendations
you can learn that the front shields are too strong yourself, and your game difficulty sweet spot may vary from mine (everything except tanks after mission #10, hardcore try-and-die replay rates after #19) so here's my alternative Brigador soundtracks: or just go to your fav music streaming service to make a playist with your own fav retrowave 10+ tracks https://play.google.com/music/playlist/AMaBXympvxKuHGqK0RB0n0SR3H18XKzGRhrDkCxEEIMTaDMaoQx6hpuFdfUpOsmW3P_z2ZD22raBdNsBDaIeU78O5rXeVzhgwA%3D%3D 10+ hours https://play.google.com/music/playlist/AMaBXymF8VymbapvAcfjl_2QAGBsjDe3G47C70QdRc6s9NYOw5fw24H0iv4qthEcm1KtjPs4Okg2YQCyEYm4egVZEbhV_hDoiA%3D%3D also other videogames soundtracks works absolutely fine. I tried Hotline Miami, Doom 3 and Super Meat Boy. Everything crucial in Brigador is delivered via text and graphics (except for the Special Ability cooldown sound), so the game is perfect to play with music on. Also most of the mission names are music references, so I suppose community'll be very grateful if someone would make a playlist starting with Organ Donor and Glory Box and post it on the forums
cute turn-based battelfields are so intelligible you can observe em for a few seconds and then concieve a plan with your eyes closed. this gave me a strangely satisfying feel. wow. make me a dev and I won't know how to make this game any better. maybe fully customisable and scalable UI. Like 20% smaller from the fullsceen mode. But it's mostly me being a UI freak, games already looks neat. at first I thought that Into the Breach is too niche for me to have fun, but strangely it's imagery haunted me for days and made me to give a try )