checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
Sable

Style over substance.

It's a very pretty game. Clearly a lot of work went into the overall look and style of it, and the music and ambience is great, but there's little in the way of content. A lot of what you'll be doing in this game is driving a speeder bike across the desert trying to figure out where you're supposed to be going. The system that the game has for marking these points is not terribly useful so it comes down to remembering where people pointed out for you to go. It's nice at first, but the actual driving mechanics are not fantastic, and each little rock and ripple in the desert can throw your bike sideways and cause the camera to spin around wildly. It doesn't feel very fast or very satisfying. It doesn't give you the feeling of freedom Sable is promised. It becomes drudgery. The other big part of this game is jumping puzzles. If that's not your thing, then stay away. Imagine scrambling up a bunch of rocks, jumping over platforms, and climbing walls for 10 minutes only to miss a critical jump or climb because you didn't judge how much stamina it would take and having to start the sequence all over again. Glitches related to what the game considers wall surface and ground surface will make this more difficult in places. Beyond that, there's not a lot going on. You can dress up Sable like a paper doll with the clothes and masks you find and paint your bike different colors. Most of the quests are pretty lackluster and involve being sent somewhere to get something with little challenge but some jumping and gliding. Conversation with NPC's doesn't amount to much. It helps further the story, but the dialogue choices you have don't seem to affect it at all. The scenery is interesting and there are lots of things sitting around in various buildings and houses, but you can't interact with any of it It's just there. I was originally sold on the open world nature of this game, but the world it offers is rather one-sided.

18 gamers found this review helpful