This game has some very fresh ideas, especially the magic system. Not every game mechanic is streamlined or perfectly balanced, but the game system has evolved from the "technical predecessor" Pillars of Eternity. The story is pretty good as well, especially the Worldbuilding. Superb writing and very interesting characters and factions. The main plot is not quite as good, but works well, until the aprupt ending, that is. All in all, a good game that i would love to have a successor.
I never played this before the Community Patch, so it must have been a mess when it came out. The graphics are nice, the world is big, there is freedom to roam and lots to explore... The biggest flaw of the game is the story. It is not particularily bad, just...meh. There is far too little going on for a world this big. The fantastic characters of the past two games are also not present here. Even known characters from the last two games are lifeless and generic here. Also, inconsistent and illogical. Whoever thought up the idea that the Water Mages should be nomadic Desert People should have their head examined. The modern mouse control is maybe more modern, but the combat system is far more simplistic now. In Gothic one and two, your combat control skills actually mattered. Here, its just your characters attributes, and a clickfest. Quests are also very generic. I spent hours ridding the Northern lands of Orc armies. Litereally hundreds of orcs in several camps. When talking to the questgiving barbarian chieftain afterwards, he said something like: "Hey, thanks mate" and gave me an armor and some gold. Epic!
Really great game from start to finish. Awesome story, good graphics, great characters. It also has unique combat mechanics, which are clunky and awkward at first (since your character can't fight), but your ability to control the character improves the more you train the combat style. The only thing that they could have improved is the difficulty Balancing. The game is quite hard at the beginning and far to easy at the end.
The third part of the Shadowrunner RPG games is the best looking, and the slightly tweaked game mechanics give you more options in building your character. The game is fun to play, the setting is ... kinda nice and the overall game quality is decent. Having said that, the plot and character development fall kinda short. The previous two games had very engaging storylines and dialogue, i would rate them among the best written games ever. While the first one kind of "railroaded" the story (presumably due to budget restraints), the second one told an almost flawless story with great characters and amazing twists. In comparison, this game seems to be a bit "tired" when it comes to story and presentation. Nothing really wrong with it, it mostly misses the magic that made the first two games stories great. The side characters are great, creative and interesting, but the main protagonsists are very generic, as is the main plot. All in all, good game, buying it is not a mistake, just don't expect it to be as engaging as "Dragonfall"