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This user has reviewed 2 games. Awesome!
Aarklash: Legacy

A MOBA trying to be a CRPG

This feels like it could have been much more in depth, but ended up making it simple like any standard MOBA type game. You start with 4 characters on your team (standard tank, healer, caster, and melee dps), and while there are ways to upgrade them, it is very simplistic. You have a few accessories to swap around and each character is has 4 total spells/actions. Each spell can be upgraded and eventually will split into 2 different variations to choose from. However, it is not as interesting as it seems, because the variation ends up changing the spell to a channeled vs cooldown spell, or one option does more damage, but the other has some sort of minor crowd control. The difference is usually so negligible that it does not matter which you choose. There are no NPC interactions, so no deep kind of gear buying or upgrading, and no deep story other than a little prescripted dialogue based on whatever enemy shows on screen. The combat was very difficult, but not impossible. You have to utilize the pause button quite often to make sure each of your 4 characters is using the proper skill on the proper bad guy/team member. The game does not autosave regularly so you will quickly learn you will have to do that yourself often. The game looks and sounds good, but without more character items, spells, and NPC interaction, you will find it gets repetitive fairly quick. You will moving from area to area battling a random group of 2 to 6 enemies at a time, so even if the enemies look different, your battles will all feel similar. I liked the fighting style but got bored sooner than I hoped. This was not a bad game, just not really my style.

11 gamers found this review helpful
Ziggurat

Repetitive and simple FPS that gets boring quick

I think they should have named this "Strafe and Shoot" because thats ALL you do. I bought this for about $6, and I think I spent about $4 too much. Your character has 4 different weapon categories that use different resources. The basic one (your wand) regenerates automatically. The rest require gems that enemies drop when they die. All weapons do the same exact thing, main attack that uses less resource, and a secondary that uses a bit more. The bombs attack in an arc, but are otherwise the same. There are around 10 different types of enemies, and occasionally you may find one of them larger or in a different color. Each type attacks the same and has bad pathing/AI. The go straight for you. There really is no strategy other than to run, strafe, and shoot like crazy. There is no depth to the game, no story, not much of anything to keep you interested other than mindless shooting like some mobile game. The graphics remind me of World of Warcraft, but repeat quickly. The game consists of 5 levels, with maybe 10 randomly generated rooms. You find an item to unlock the boss for the level, and find and kill him. Each room you enter usually closes the doors and make you kill off all the monsters. Other times it may have an item. The worst part of the game is that it is short, and on easy or normal, could probably finish in 3 hours. The leveling up aspect consists of basic xp grinding per game, and you get to choose 1 out of 2 to 3 chance cards to decide what 'perk' you want. Most are nothing more than to refill or increase the max of your mana or HP. The game reminds me of diablo with 'sideways' leveling, where you are meant to be play it many, many times through for little gain. Each playthrough gets you a little closer to unlocking some new character that does little different than any others. This is not an elaborate game by any means. Not sure what 'rogue lite' means but this is like Hexen or Heretic, but with pretty much no depth or imagination.

6 gamers found this review helpful