Sable is a girl coming of age into her desert tribe, and tradition has it that she now has to go through the Gliding. Nothing is spoken about what the Gliding actually is, but one can easily grasp it. You are alone. In the wide desert, and the whole world beyond. And now? Now do what you want. I remember the atmosphere in my home when I was about to leave for college. The excitement, the fear, the deep, dismissed sadness of my parents. The same air can be breathed as you speak to the members of your tribes, from the tutors to the children. You are about to part ways with them: maybe you'd want to stay, but the rules are clear. You have to go. Sable is a wonderful journey in a world filled with inspired environments and unexpected levels. A coming of age story that leaves space for your mind to wonder as you travel through the endless dunes, the canyons, the salt wastes. Sable will have to make a choice at the end of her journey, one common to all of us: what will she choose do with her life? The choice will not be easy...but it will make for one of the best video games endings I've ever played. I suggest Sable to any patient gamer out there that enjoys exploration, meditation and inspired art direction, and as a side note, I really wanted to thank the developers for making this game. Hope they have already their mind set on a new title!