A broken, dying husk of the former heyday of the game. Buggier than before with exceptionally minor 'tweaks' that don't warrant a $20 pricetag when the superior version (Diamond) was sold for $10 until Beamdog had that shut down, forever dooming newcomers to an inferior version. (Until they man up and bring it back to the market.) I've tested out this version by running it when compared to NWN Diamond, and my hard-copy of NWN Diamond... it actually runs objectively worse and I'm not sure how that's possible. (Yes I own three copies of NWN1, I freaking love that game. Don't judge please. :) ) What's perhaps the most despairing about this is that it's clear that there wasn't a lot of care put into converting this and any 'quality' improvements were so minor that I honestly wasn't able to figure out what Beamdog's on about. I've heard some people say it runs better on newer versions... but honestly I'd say that depends on what you're talking about. The toolset editor in this version (which I practically lived in for a few years of my life) is fundamentally buggy with odd graphical glitches, the music cutting out after two seconds, and being altogether unpleasant to deal with. To the Devs and Beamdog. I know that sometimes converting this stuff can be difficult. But you really need to overhaul this title. Labeling this as 'enhanced' when so little has been done, and it's been made worse than previous titles is offensive, and I guarantee people are going to remember this years, if not decades down the line when they see your name pop up. Talking to some other fans of the game there are people who are far more harsh towards you than I am. My suggestion is actually fix this, make it work well, add enough features and expansions (playable kobolds please? ;) ) and make it truly worth $20. Otherwise this title's going to come with a stigma on your company, which people will hold over your head until the dissolution of your company. Anyways, that's my take on it. Take care
I own a copy of this game on Steam too. And while I know this game isn't the best, I do find it to be one of my guilty pleasures. The concept is amazing, you get to build your own customized fleet (by picking various weapons, drives, etc. Then you send out your fleet into massive, gratuitous simulated battles (you don't have to lift a finger once the battle starts, just sit back and enjoy the action). The challenge of the game comes from building the right ships for the job. As a variety of challenges will require different builds, and there are limiting situations that will often force you to make new designs, or redesign previous ships. There's also a custom battle mode that allows you to pitch two armies against each other. I know there are a number of battle-simulators out there, but I feel like this genre just isn't done well enough, or as often as it deserves.