This game wastes so much time with unskippable slow animations, and a rather long pauses before each of them. You'll be waiting for about 80% of game time to get your turn. I'm bored out of my mind, and probably won't be able to finish this, which is unfortunate, since the intro, atmosphere and music are great. The game itself feels like a "smart"-phone game. Dialog is not voiced, and not worth reading, if you're not really into warhammer i guess. Even if you are a warhammer fan, and want to suffer through this slog, wait for a discount!
It's a good enough game with nice visuals and sound, but the need for constant micromanagement plus a perfect start, combined with horrible UI(from over function) really drag this down. It feels like a console port or "mobile game". Way too few keybinding options, especially missing for important tasks, and every UI interaction leads to annoying animation delays. The UI is also too big, obviously designed for a TV or phone screen situation.
Great art and atmosphere, ruined by a horrible combat system which doesn't add anything. Enemies are not frightening, nor do they provide tension. They're just pure tedium and frustration, due to their bullet spongy nature. Some claim it may be possible to avoid almost every encounter. I couldn't be bothered to try that, even though i wouldn't have a problem with a"walking simulators" i definitely don't have the patience for a "waiting simulator". Usually i play games at the hardest difficulty available(as long as it's not just an uninspired high health pool), so it's not like i'm "bad at gaming", but combat just doesn't fit in this one. Guess i'll have to find a mod or something to enable invincibility now, to get the enjoyment back i had at the start, before those stupid mobs started pouring in.
Abandoned buildings turn into useless ornaments. You can't identify what they were, and they don't reconstitute themselves. As soon as some important buildings break down, your city collapses and you basically have start from scratch, if you can't catch it soon enough. The developer seems to be aware of this for at least two years and acknowledged the problem but didn't fix it to this day. The game seems to be nice otherwise, but this abandonment thing is a game breaker for me.