It's modern doom style gameplay with borderlands aesthetic wrapped up in a roguelite shell with extremely fluid gunplay and a good amount of metaprogression. My only gripe is theres a gun range at the basecamp with a respawning dps bot and you only get access to the starter pistol there... why? Rest of the game is quality though.
Game is substantially easier to play thanks to the analogue controls, this makes the game feel a little floaty but you can play without it if you want the game to be as it used to be. Enjoying the heck out of it but nostalgia gives me tinted goggles and the history of the game lets me subconciously smooth over the fact its a 1997 3D platformer.
I never managed to get past the early game of Quake 2 when I was younger. The addition of the compass as a re-usable item is genius for someone like me who lacks the patience of backtracking when I run out of enemies to kill and no idea where to go next. Now I've always got a tool at my disposal for whenever I get lost and its wonderful.
Alright, where do I begin. This game is stupid and takes every opportunity to rub its flamboyance in the player's face, honestly, I found the whole experience an obnoxiously unsubtle parody and got bored rather quickly. I was hoping for another GTA knockoff like SR II but the gunplay is so unsatisfying and inaccurate, the cars handle with no weight or authenticity at all making whichever car you drive feel irrelevent/stale and worst of all, when everything is this ridiculous it’s hard to feel surprised when something funny happens. Comedy is often highly related to surprise but because of how unsubtle and flagrant the game establishes itself, you can't really feel all that surprised when something rediculous happens because its basically par for the course.