Really well made game and has interesting gameplay. Various machines to fight against, each has its own way how to deal with it. You can purchase and modify weapons and armor to improve stats. These modifications might seem limited, but I would say it is well balanced. Map is big and fun to explore. Story is well written and interesting. I have finished main story and most side quests, and I have not run into a single bug. And by now you probably noticed from screenshots/videos that game looks really nice. Few downsides (not deal breakers, but maybe worth mentioning): - there is no place where you can leave stuff for later use, so you need to carry all in inventory (which can be limited especially if you like to hoard items) or sell when you reach merchant - sometimes machines are unavoidable (no matter what you do, they will execute their attack successfully) - game save can be performed on certain spots, which generally works well, but if you need to stop eg. in middle of mission you are risking loss of progress
Interesting settlement builder. Its kinda like Banished, but in stone age. Pros: - nice visuals - good amount of buildings, techs... - map is really big Cons: - no minimap! (you can get lost with camera, or need to scroll for a while to get from point A to point B) - AI is flawed (moving or creating another settlement is nightmare) - there is no control over defense when settlement is attacked by raiders (there are some weird tricks, read below) - ores are finite (once exhausted, you need to relocate) Now I would like to provide examples for some cons: # Minimap You can get lost if you don't know your map eg. if you click some notification (like huter being attacked by wolf) it can get your camera to some (for you) unknown place, and since you don't have minimap you may spend some time trying to find your settlement. # AI If your settlement population increased from 30 to 50 people, and you runout of tools (eg. forgot to increase production) you will probably end up with people being unable to finish harvest before season is over, which leads to starvation and rapid decrease of population to 10. Another issue is if you create more jobs than people can manage them. Then they end up not finishing anything, which results again to starvation and massive decrease in population. If you somehow manage to create another settlement, you will have lot of problems with AI moving between settlements instead of using local workforce or resources. # Raiders Again here you can run into AI issues if you have multiple settlements. It takes lot of time to people gather around simply because they are far away from their settlement, so they end up dying 1 by 1. Tip: don't close the gates! Raiders will destroy them if you keep them closed and then start fighting with people. But if you keep them open, your people will fight with them immediatelly. Difference in casualties is negligable. I would write more, but GOG has limit of 2000 characters for review.
Someone already explained this (look for most helpful review), they require you to accept their own EULA. I have no problems with custom EULA's, but I have problem when devs/publishers are trying to use my personal data in undefined ways. Now I feel bad for buying it (I don't want to support this business model). 0/5 thanks to EULA
First of all, game is good. I like gameplay and visually it is really great. What I am missing is endless mode with random map gen. I have finished 3 scenarios (out of 4) and still I haven't reached advanced buildings. There are 4 scenarios total, and when you finish those there is almost no replayability.