The wonderful graphics and smooth animations make this a beautiful game to play. The pace is rather slow, more focused on solving puzzles than hard-packed action. For most of the puzzles you can take your time and figure out what you need to do without worrying about enemies attacking. Most levels in all four world follow the same mechanic: guide the boy and his blob through a level while having Blob collect 3 treasure chests. You have to use the different shapes Blob can take, objects from your surroundings and the boy himself to solve the increasingly challenging puzzles. At the end of each world you'll have to fight a Boss, but these are relatively easy to play once you find out the weakness of each boss. When you finish a level with all three chests found, you can play an bonus "challenge" level. The challenge being that you usually can use only one or two Blob-shapes. That makes the puzzles in these levels less intricate, these levels are more about skill and timing. All in al a fun game for a few hours of not-too-difficult gaming.
Mr. Bree is exactly the kind of platformer I like. It starts out rather easy so you can get a hang of the game mechanics and controls. But the difficulty increases almost exponentially , with the two boss fight being close to impossible, mainly because if you die you have to start the whole bossfight over. But then... it is called a bossfight for a reason! When you progress through the levels a simple but effective story unfold, and the levels puzzles stay interesting and original. The only downside of this game is the length. After a few hours you'll have completed it, leaving only hope for a sequel.
Nice platformer, but gets boring soon. More dialog than gameplay. The platforming mechanics are well done, but the game could be a bit more challenging. The challenges do seem to get more difficult in the course of the game, but stay too easy