


Supraland is a very good game on many aspects. It's fun since the very first minutes of playing, it doesn't fall short after a few hours and the game isn't short (count dozens of hours). Puzzles aren't very complex but still good as they make you think about every skill and stuff you have at hand. Exploring the open-world again and again with new skills is rewarding and sometimes challenging ("how can I get to that place?"). There are humorous notes lightly sprinkled here and there. Graphics are nice (though light-to-darkness transitions are weird). If I had to name negative points, it would be the combats, okay at first, but then too repetitive and not really interesting (enemies are spawning? ok, let's shoot of wall of bullets at them, strafe a bit to the left to avoid theirs, now combat is finished, we can continue as before we were interrupted). Also, (very) few puzzles will require too high precision to be fun, which is contrasting with most of the game, but all other puzzles are good.