

So, yeah, anything I'd write here is biased by the fact that I've played this game for hundreds of hours and probably put just as much time into modding and other related projects. In this game you play as an average person, not some one-man-army saving mankind from its peril. You WILL die. You will die A LOT. And yet you will come back, adjust your strategy and survive a bit longer this time. You will learn that trying to shoot something as an unemployed farmer that never held a gun before will not yield the effect you hoped for. You will learn that running around will tire you out and you will need to actually spend time resting to recovery. You will learn that hiding behind a wall for three seconds will not refill your health bar. And you will learn that - just as in real life - things are difficult. And just as in real life, you will come back to learn it, to improve and to manage just one more day. And you will be happy for that. I've played this game since June '11 when it was only available via TIS' own website. I've followed the game to Desura, to Steam and now here. The community around this game is - barring some bad examples - one of the nicest and most helpful I've ever encountered, so long as you aren't a dick to the community yourself. The games development is not really undergoing any big changes at any one time, but there are many small changes going on at any one time and you see it in the changelogs, in the features that are added, in the many small things that change in every release. If you want a game that radically changes with every minor version number, this is not for you. But if you can appreciate lots of small changes in a way that you won't recognize the game three major releases down the road without even recognizing how much it changed in that time, give it a go.