The art, concept and voice acting are all fine, but the controlls feel fidley and imprecise. It doesn't feel like physics, as much as arbitrary scripting (that works about 2/3 of the time). And it's just weird to have like colors attract, when real-world magnetic attraction is all like-poles repelling and opposites attracting. I wish it would have been more about magnets and less about a way to reinvent Portal.
Have been playing this since the early alpha (with the hillarious 'Engerish'). The game is SO POLISHED, and FAST. TRULY SOMETHING NEW. When you can be totally out of bullets and yet still beat a sniper by deflecting their bullets back at them (chance happening - took 10 tries ;0), you know it's going to be a great game. AND THIS IS THE FIRST GAME I'VE PLAYED to REALLY SELL ME ON RAYTRACING (beyond the first Quake 2 demo)!
LOVED IT. The animation is like nothing I've ever seen before.