The bad: 1. It's the most video-gamey (least immersive) in the trilogy with super stiff & clunky controls and overly simplistic design choices that serve as constant reminders that you're playing a video game. 2. I can play it fine now, but upon release it made my rig absolutely howl with its poor optimization. Not nearly pretty enough to run as poorly as it does/did (as I said, it will run on almost anything now, but it's by no means a smooth running game) 3. It's neither spooky nor fun; the jump-scares are both frequent and unsurprising and the combat gets old FAST. I was bored of the gun-play before I even got out of the first area which was maybe the only surprise, since I am a huge fan of FEAR and FEAR 2. The good: Nobody can make you install and try to play it
Yeah, the story and voice acting are pretty dreadful. Everyone's covered the action and they're right (it's great if you like this kind of game. The shooting, looting, look and style are all very good) so I'll speak to the glaring problem I don't mind the comic-like stills used for cut sceens, but they are not very good. The artwork is somewhat amateurish and the voice acting is VERY unprofessional. There are characters in this game that had me skipping dialogue as fast as I possibly could. They'd have been much better off with a scrolling text or any version of a "less is more" philosophy because my goodness some of the characters are quite grating. Also, a simple mechanic that has HUD icons change color and/or shape based on their distance would help this game immensely. There are times when the player's ship is inundated with enemies or PoI but it can be difficult to discern what is right in front of you and what is miles away. The parts I liked I loved, the parts I didn't really turned me off of this game.
but only after selling us a dozen iterations of the exact same game under any imaginable pretense (i.e., excuse to charge us for it again) for the last twelve years i won't buy it a fourth time just so it can be "mine" this game was great in 2011...now it needs to die
...I was a soldier, or was I a student? I felt like I had a mission to accomplish or some lesson to grasp The spoken language was somehow both familiar and entirely foreign, the more I studied the less I understood I was lost in a colossal industrial graveyard somehow both bustling with energy and abandoned, dead…and many years in some ancient future Had I been disloyal or had myself been betrayed - it was unclear, but I had to keep going, searching, fighting I was determined to discover my purpose in this place, but with the meandering agency of a familiar dream Somewhere in this haunted metropolis were answers Damned if I found them, but sure enjoyed looking
It looks and plays as well today (4 years since release) as good as nearly any modern day AAA title out there. The guns are familiar Wolfenstein fair, more of a good thing with some more of that insane alternate WW2 history we all know and love. And no kidding, this is some of the best voice acting I've seen in my life. Writing aside (which is pretty solid) the verisimilitude is far beyond what you find in most video games. Stellar voice work all around. It's a fun game with a ton of "wtf" moments that will amaze all but the most jaded edgelords. But the fact that certain fragile sensibilities are enraged (by some pretty believable depictions of what American guerrillas might look and sound like in the face of a Nazi regime on US soil) makes it all the more enjoyable. Seems they cant even put aside their rabid ideologies long enough to enjoy a fictitious video game, but that's okay – some people are just very sensitive. Those who can appreciate a fun ride, some solid gun play and capable storytelling will enjoy this. Those who carry their political dogmas with them everywhere clutched in their trembling fingers like a police whistle, they might be in for a bumpy ride.
After my last few experiences with CP2077, RDR2, and Dishonored 2 (bad ports, poor optimization, and crash after crash) I've rediscovered my appreciation for games that just work. And if my PC barely has to make an effort to run it? Even better. I think the hate this game received says far more about the state of mind of your average person than it does about Biomutant. Maybe I'm wrong, but if running around exploring a post-apocalyptic petting zoo while shooting and swinging a sword “bores” you, perhaps you've become too jaded for this sort of recreation. People need to calm down. You're playing a video game, not filing your overdue taxes. The "tedious" and "unbearable" intro is just fine (if you play games for fun and lack the demeanor of an angry child with low blood-sugar) and is integral to telling a story and setting up the gameworld/gameplay. The game is spinning a yarn while introducing you to the world and characters you'll be exploring and interacting with. If you just kick back and play (and I mean “play” as in like a kid plays) you're almost certain to enjoy it. The narrator is quite charming and gives the game the same relaxing tone as a David Attenborough documentary. Combined with the squeaks and chirps of the various critters and the effect is delightful. The crafting of weapons and armor is familiar and fun, shooting looting and swordplay are all solid. The real star is the music, for me. The look and the sound are so damned relaxing and enjoyable that I have been playing this all evening right up til bedtime, and firing it right back up in the morning. It's almost meditative. Listen, I've been playing for four decades and I tend to like GOOD games. Witcher, STALKER, HalfLife, FEAR – I'd like to think I know a good game when I see it. This is a good game and well worth the investment.
Warning: this game crashes more than any game I've ever owned, this games crashes more than a heavily modded New Vegas running on a Powerbook 500. I have tried every single fix on the internet and have finally got it down to one crash every 10 minutes...yay. No errors, nothing in event viewer etc – this game just shuts off. I have a brand new high end PC w/ fresh install of Win 10 Pro - it's not a lack of system requirements or driver issue, etc. So don't make the mistake I made – buy it and try it NOW (don't let it sit in your catalog until it's past returning) to see if it's worth your time. Honestly, I'd give it 4/5 if it were even a little bit playable. But who can get immersed into a gameworld when you're constantly waiting for the imminent CTD? The actual game? It's like they made a direct sequel to Dishonored with exact same gameplay but much less thought put into the story. I personally would play 1-2 back to back so that the story of 1 hid the lackluster plot of 2 and the looks of 2 helped to make up the difference. Good luck to ya.
As everyone has mentioned: it's very nice to look at, the story is very interesting, voice work/writing all great, but... Personally I am not a fan of games where I feel under-powered the entire time. I am fine with being dropped into a terrifying/hostile environment where everything is trying to kill me, just give me the means to defend myself and I'll do the rest. Many of the weapons in this game feel weak or ineffective. I felt the whole time like I would any minute find “the gun” that made it okay to relax a little and enjoy the atmosphere and game-world...but that weapon never came. The result was that I was so involved in stealth and ammo hoarding that the game itself (story/level design/etc) felt a little bit like a distraction. Bioshock – though having rather stiff gameplay – did a good job of arming you just enough to let you appreciate the place around you and really get sucked into the story. You got a dozen or so weapons/plasmids, picked your favs, and went about your business. This game gives you a generous variety of weapons, but they never feel like actual protection from anything, and you're given just two or three rounds for each of them every so often (if you search high and low). It's exhausting. I know I'm describing exactly the kind of game that many will appreciate more than myself and good for you, you're sure to enjoy it. But if you're like me and play games to avoid the stress of the real world (which is plenty taxing enough, thank you) then this one might feel a bit like work.