Some people like it, i get it, but it got me more frustrated than smiling. Took me 10 hours to complete. After completing first time it became EMPTY. Every time is the same thing. SO boring. Next thing are enemies who can take shitload of fire upon them but you can only take 2 hits. B-u-l-l s-h-i-t. WTF. Actually upgrading ship gave me no advantages when my life is dependend on RNG. Fly from A to B to open container. Rinse and repeat in hope that you won't get yet another stupid and unnecesary resource. I can finish game with 1500 scrap or ore but cant have even 10 gas. Bullshit. Technically its fine game. Everything else is just horrendous gring with no actaul reason behind it. I just don't get it.
This is not what most people write as. Technically game is good, considering it was made by 1 person. Its mostly fun. Worth half the price in my view. Game does not explain anything. learning curve is not steep, just vertical. It was made for nolifes who don't have anyhing to do but spend life in arcade. Author doesn't take into account that "normal in this game" is nothing more than world-class requirement for automatically input the correct sequence, when sometimes the input does not register. Trash mobs are strongr than boss fight - ridiculous. Unlocking good content is a turd. Its a no life grind. Difficulty is meaningless. Targets designated by author are not reachable by 95% of population. I also feel like characters are absulutely disballanced, since i can sweep through game with one and second takes ages to clean one boss. characters have absolutely no ballance when i goes to dmg distribution. (watch enemy healthbar and see yourself) I will not say game is bad. But absolute grind in one location to discover one and olny proper way to do sequence is absolute NO for me. I am absolutely sure, that it was not beta-tested.